Michael Myers in Halloween: The Game has an assortment of abilities and Starting Weapons to choose from, but which are the best? This guide will cover the best Special Abilities to use for Michael in Multiplayer, how to use them, along with also giving you the best meta loadout to run.
As of the time of writing, the best meta abilities for Michael are undoubtedly the first three default options. These are as follows:
Reality Tear is a default ability that allows players to shift in and out of Shape Jump at any time, even when they are in the light or directly by or in the sight of a Civilian and Resident. Nearby targets are also staggered when activated. It also features the longest cooldown of all of Michael's abilities. Here are the best times to use Reality Tear:
Blackout disables electronics, closes doors, and unlocks locked doors within a specific radius. It also features a lengthy cooldown after each use. Here are the best ways to use Blackout:
Detection Pulse is the final ability and one which is undoubtedly meta. Detection Pulse highlights nearby targets within a specific radius, even if they are hidden. It also features a lengthy cooldown. Here are the best times to use it:
The two best Starting Weapons for Michael are both the Axe and the Pickaxe. While their attack speed is notably slower than other options, both deliver hefty damage, though their damage profiles are fairly similar. At Bloodthirst Tier 3, both weapons dish out a reliable two-shot kill when strictly using Heavy Attacks.
Both the Axe and Pickaxe are also effective at breaking down doors, along with quickly taking down escape options like the Police Car and Sedan. The only major downside is that they do not have a ranged attack option, but their melee reach is further than other one-handed options, making it easier to hit targets that are slightly further away or allowing you to damage multiple targets.
If you are a player who wants a throwable option, however, then opt for either the Hatchet or Pitchfork.
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