After years of mounting cynicism regarding Ubisoft’s heavy reliance on microtransactions and intrusive monetization of their games, it’s no wonder why fans were apprehensive about the future of the Tom Clancy’s Rainbow Six franchise—one of the publisher’s flagships that attracts hundreds of thousands of players daily.
Many fans believe that Ubisoft essentially doomed its own successful Rainbow Six Siege title, a tactical shooter built around team-based combat, with paywalls and overbearing in-game microtransactions from day one. As the game aged, Ubisoft sought to squeeze every last dime out of players with battle passes, cosmetics and time-skip options—although it did eventually offer a free-to-play version of the game with access to only core gameplay modes.
However, Ubisoft is seemingly trying to turn its vampiric image around with the announcement of Rainbow Six Tactics, a turn-based tactical game akin to XCOM, which they recently shared during Gamescom. Some well-known Rainbow Six community influencers, including X user MadeByKOOBI, were invited to a live demo of the new title on the Gamescom show floor in Cologne and reported positive feedback on social media.
Posting to his followers after the demo, Koobi wrote that the game is a fully single-player experience and is totally devoid of any shop or microtransactions. He added that the maps feature no grids or hexagons like other turn-based titles, although it's unclear if the game will have an invisible grid like XCOM to control player movement and positioning.
Each operator will have a primary weapon, though loadouts can be customized to player preferences. Koobi also shared that there are currently no plans by Ubisoft to add any operators from Rainbow Six Siege into the new title, but they may consider the idea as potential future DLC.
Fans replied gleefully to Koobi’s post, writing that they couldn’t believe Ubisoft had actually made a fully single-player title and shared their excitement for its release. Others were more skeptical, unsure whether Ubisoft could really pull off a single-player-only game, fearing that it may cannibalize the title in the future if it doesn’t generate enough revenue.
Some Rainbow Six players also lamented the limited launch roster of just 15 operators—a number dwarfed by the gargantuan squad of 77 operators available in Rainbow Six Siege. However, when it launched in 2015, that title only had 20 operators, so there is certainly scope for growth in the future.
Ubisoft has made clear that Rainbow Six is one of its tentpole franchises alongside Assassin’s Creed and Far Cry, and it will pour more resources into these moneymakers in the future. It announced it would open a new “creative house” that would focus on developing these franchises further after Chinese tech giant Tencent invested a whopping 1.25 billion dollars into Ubisoft.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dualshockers.com/no-microtransations-fully-single-player-rainbow-six-tactics-is-ubisoft-back-at-its-finest/