Gaming

"What we didn't want was to create a purely chaotic game this time around": Overcooked devs on Stage Fright being a new kind of co-op experience

"What we didn't want was to create a purely chaotic game this time around": Overcooked devs on Stage Fright being a new kind of co-op experience
(Image credit: Ghost Town Games)
(Image credit: Ghost Town Games)

Co-op games can go one of two ways: they are either a bonding activity that brings you closer together, or a catalyst for a screaming match.

Ghost Town Games is very familiar with both, thanks to their award-winning title Overcooked becoming a go-to 2016 co-op game where duos work against the clock to prepare meals together. Some pairs crack like an egg under pressure as they frantically toss ingredients at each other, leading to…Well, it is dubbed "Divorce Kitchen" in China for a reason. Regardless of the different outcomes, though, 10 years later, there's no denying Overcooked's impact and success in the co-op space, which is why I've kept my eyes firmly on the studio's next game, Stage Fright.

I'll admit that I did expect the upcoming game to have elements similar to Overcooked when it was first announced back in 2024. But after witnessing the title's latest trailer at Nintendo's 2026 Direct, I caught up with Ghost Town Games co-founders Phil Duncan and Oli De-Vine to learn what makes Stage Fright a completely different kind of experience.

(Image credit: Ghost Town Games)
(Image credit: Ghost Town Games)
(Image credit: Team17)
(Image credit: Team17)

Overcooked 2 review: "Mad, manic and utterly hilarious"

Ghost Town Games isn't afraid to try something new. While Overcooked focuses on time-based levels, stressful environments, and food-prep challenges, Stage Fright is a narrative-driven title where you'll follow three protagonists through a coming-of-age story, communicating with each other to solve escape-room-like puzzles while exploring a very cute but spooky world.

"What we didn't want is to create a purely chaotic game this time around. We wanted this to be something that brings people together. It sounds a bit obvious, but let's talk about Overcooked breaking people apart," Duncan explained when I asked what prompted the decision to move away from Overcooked's wildly popular time-based gameplay.

"This is the one that we want you to get together on a Friday night with your partner, draw the curtains, order a pizza, and sit and play this game together, and hopefully get closer," he continued.

Overcooked may have a vague overarching plot, but let's be honest: you don't stay for the story. You stay for the culinary carnage. On the other hand, each trailer for Stage Fright so far feels akin to watching an animated movie, which makes sense, as De-Vine explains that the new game was built "around this mystery seaside coming-of-age story." This shift to an overarching narrative is something Ghost Town Games has only touched on before, but Stage Fright promises a linear, more structured experience than the fast-paced, characterless avatars of Overcooked days.

(Image credit: Ghost Town Games)
(Image credit: Ghost Town Games)
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