Last night, I was away from home. I had to come to Edinburgh, roughly an hour away from where I live because later today I've got an appointment in the city. That meant staying at my mum's, where I don't have access to a gaming PC. In fact, the closest thing she has to any gaming hardware is my old TV I gave to her six years ago, and a soundbar she got from my brother for her birthday.
Here's the issue: I was meant to be playing Big Walk with two of my best friends, and seeing as getting the three of us together can be an absolute nightmare because of conflicting work schedules, I really didn't want to cancel.
Thankfully, I'm currently testing the Steam Frame, Valve's new VR headset.
See, a while back, when we still knew it as its codename, "Valve Deckard", some of the rumours said it'd be more than just a VR headset; it was like a Steam Deck you could wear on your face. That means portability and the convenience of taking your Steam library on the go with you, so my overnight away from home seemed like the perfect opportunity to see if Valve had followed through on all those things.
Around 9pm, I sat down in the living room, a bottle of water on my right, some snacks on my left, and a controller I brought with me on my lap. I put the headset on, went through the ever-torturous process of connecting a VR headset to Wi-Fi, paired the controller via Bluetooth, and met my friends in Big Walk.
As has always been the case in this game, the hours zipped by without me really noticing. For what can be a surprisingly demanding game that even the PS5 stutters over at times, it ran flawlessly on low settings on the Frame. Admittedly, I had to plug in due to battery drainage only an hour into the session, but I'd say it was a perfect way to play the game while I was away from home. The controller I had paired via Bluetooth worked without any issues or latency; I only had to adjust the Steam Frame's tightness on my head a couple of times throughout the evening, and before I knew it, we were logging off at about 12.30am.
I can't lie, as much as I adore VR gaming, this is exactly what I was hoping the Steam Frame would be capable of.
هەفتانە هەرسکردنەکان، چیرۆکەکانی ئەو کۆمەڵگایانەی کە خۆشت دەوێن و زۆر شتی تر
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/hardware/vr/i-played-an-evening-of-big-walk-on-steam-frame-and-it-felt-like-wearing-a-steam-deck-on-my-face