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How Long Does It Take To Beat Star Wars Zero Company

How Long Does It Take To Beat Star Wars Zero Company

Star Wars Zero Company has officially been released, so get ready to blast some droids and miss enemies at point-blank range. This tactical strategy game takes place during the twilight years of the Clone Wars, with you running a mercenary group that does under-the-table jobs for the Republic.

Boasting a full story mode and quite a bit of replayability, many will wonder how much time they can expect to invest to see the credits roll. If you're on the fence about picking up Star Wars Zero Company, here's everything you need to know about this game.

A player completing all the chapters in Star Wars Zero Company.
A player completing all the chapters in Star Wars Zero Company.

If you are solely looking to play Star Wars Zero Company for just the story and only want to experience it once, your playthrough will take around 30–35 hours on the normal difficulty, maybe a little less if you solely focus on the story missions and nothing else.

This, of course, may be different for you depending on your experience or skill in the strategy game genre. Zero Company can be brutal at times, as you can outright lose operators you've sunk a ton of time into, which can be a big setback. It's pretty easy to lose a lot of time trying to rebuild your forces since increasing the bonds for operators alone takes several missions and operations.

There are also quite a few side missions that you'll want to do, both to earn more credits to purchase upgrades and to further improve your bonds with them. Zero Company also has several operator-specific missions that revolve around key characters in your outfit, which are absolutely worth playing. While you don't need to beat them to finish the game, they are a big part of the story and flesh out the side characters you interact with daily.

A player completing all the chapters in Star Wars Zero Company.
A player completing all the chapters in Star Wars Zero Company.

Along with a campaign, Zero Company also boasts a New Game Plus mode, multiple choices that directly impact gameplay, and a decent number of side missions to complete. You can easily double your time trying to do everything that the game provides, as Zero Company heavily leans on you replaying the game multiple times.

This is because the game has a time mechanic, where missions are only available for so many days (cycles), making it basically impossible to play everything in a single playthrough. This is due to some missions only being available for a single cycle, forcing you to pick one over another to play. Because of this, you will need to go through the campaign multiple times if you want to experience everything that Zero Company has to offer.

In addition, there are several difficulty options you can pick from if you want more of a challenge, and there are numerous operator combinations you can use to complete the game. This gives Zero Company a ton of replayability, so if you're a fan of this genre, you can easily sink 60+ hours into the game to really experience everything it has to offer.

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سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/star-wars-zero-company-how-long-does-it-take-to-beat-chapters-missions-hours-guide/

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