A former Rockstar Games director has revealed fresh details about the scrapped GTA: Tokyo project, including its planned gameplay, weapons and the Japanese studio that could have developed it.
Former Rockstar North technical director Obbe Vermeij previously confirmed that GTA: Tokyo was considered alongside games set in Rio de Janeiro, Moscow and Istanbul.
Now, Vermeij has explained just how the potential spin-off would have worked and revealed that Rockstar wanted to make a GTA III-style game featuring samurai swords.
Speaking in an interview with Thunderpick, Vermeij said the project was primarily driven by Rockstar’s New York office.
Rockstar North knew about the plans, but its developers had no direct contact with the proposed Japanese studio.
Tokyo was the most advanced of several international locations discussed at the company, with London and Paris also joining Rio de Janeiro, Moscow and Istanbul as possible settings.
The plan was to retain GTA III’s core formula rather than significantly alter how Grand Theft Auto played. However, its Tokyo setting would have introduced some new elements.
“Samurai swords were going to play a big part,” Vermeij revealed.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dexerto.com/gta/former-rockstar-director-reveals-new-details-behind-scrapped-gta-tokyo-project-3410268/