Bulkhead acknowledges player frustrations with both the Blue Team bonus and rapid Driver progression in Wardogs Season 2, detailing fixes.
Wardogs Season 2 is underway, and developer Bulkhead hasn't been afraid to make some bold adjustments for its first major reset of the early access period. Some of those have been less than popular among the multiplayer game's community, however, and the developer has already released a video explaining its two biggest problems and steps being taken to correct them. This includes the removal of Blue Team bonuses, temporary bans for Driver progression exploits, and the introduction of 'limited servers' with lower gear caps in a forthcoming midseason update.
"We were wrong, we fucked up." Bulkhead CEO Joe Brammer acknowledges two major issues with the launch of Wardogs Season 2. The first was granting Blue Team players a cash and XP bonus in an attempt to make up for its lackluster reputation. "This was an experiment - we thought we'd have this in for about a week," Brammer explains. Instead, they've already been removed.
"Immediately people were going to Blue Team, and it was the people who were try-harding who were going Blue Team." As a result, the once-maligned side has been winning "by far the most." The actual numbers are 5% cash and 2.5% XP, so not a huge boost, but it was enough to swing the balance for the most dedicated grinders, who often tend to be the biggest difference makers.
"The only comment that annoyed me is when people say 'They didn't address the core issues [with Blue Team]," Brammer reflects. "Well, actually, we did rebalance the entire spawn setup for Bakurani, and we did test that out quite a lot and see that the difference had balanced out. We should have just stuck to our guns with that, really, but here we are - we tried [the bonus], it didn't work, this is us holding our hands up."
Additionally, Brammer notes that while Bulkhead actually sped up progression and unlocks slightly for Season 2, "we don't think people are feeling that." He pins this on the second problem - an exploit with the Driver progression track that allowed players to level up fast by setting a nearby FOB and making rapid trips back and forth. This let exploiters grab tanks extremely quickly, giving the impression that they were racing ahead of the curve.
Add in the slower but cheaper T-72 tank, and Drivers were able to dominate before other roles had unlocked suitable countermeasures. While a temporary fix is going in to curb this exploit and slow progression for that track, players who exploited the XP trick "extremely obtusely" will be hit with a 24-hour ban. Brammer estimates this totals "less than a thousand people" out of the hundreds of thousands who have logged in since Season 2 began.
We're holding our hands up and we got a few things wrong.We are pushing a backend update: ▫️Removing Blue Cash & XP Bonus▫️Driver Progression Fixes▫️Fixing Driver Exploit Preventing lots of players from accessing tanks too early▫️Coming Soon: Limited Mode Servers (No Power… pic.twitter.com/Od82Eolk5S
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.pcgamesn.com/wardogs/season-2-mistakes-bulkhead-apology