First-person shooter games might prioritize multiplayer these days, but nothing can beat a tight single-player campaign. Even mediocre ones are a lot of fun, while the best examples keep the action rolling for a perfect few hours. These FPS games resist the urge to add unnecessary padding through massive open-world maps or side quests, instead maintaining peak momentum while respecting our time.
If you are exhausted by 30-hour marathons with occasional moments of brilliance, these shooters should be the ideal pick-me-up, as they hit the bullseye from their opening level to the credits (and maybe even beyond for repeat playthroughs). Fleeting perfection is hard to achieve, and these FPS games somehow keep it going for their entire campaigns.
OK, let's get the most obvious one out of the way. Along with great multiplayer, Titanfall 2 features the strongest single-player FPS campaign of the 2010s, which still means something, even as the genre gradually declined over the decade. Nowadays, we are used to Call of Duty tacking on a 5-player campaign to shut up players, but TF2 doesn't treat its single-player as a distraction that exists solely to meet a directive.
Over its 6 hours, the game constantly shakes things up, introducing new gimmicks while changing the environment. The time-jumping "Effect and Cause" level feels completely different than the platformer-driven "Into the Abyss," and that extends to the other 7 missions. The distinct chapters stand well on their own while still combining to create a whole greater than the sum of its parts.
Titanfall 2 smashes together two opposing playstyles that, somehow, complement each other flawlessly. Jack Cooper is basically a parkour tech ninja who moves blisteringly fast but also goes down easily; conversely, Jack's partner, BT-7274, is a towering mech who moves deliberately and hits like a tank. The campaign constantly swaps between the two, ensuring neither overstays its welcome.
I generally enjoy Ubisoft's Far Cry games, but their repetitive open-world design makes achieving uniform perfection nearly impossible. In many ways, Blood Dragon strips away the bloat to craft a masterclass that highlights Far Cry 3's top-notch gunplay without all the friction that tends to come with it. A standalone expansion that satirizes its franchise and pays homage to '80s action movies, Blood Dragon begins by mocking condescending tutorials, then immediately rips into glorious, over-the-top mayhem with a cool aesthetic.
Unlike the mainline entries, Blood Dragon casts you as a super soldier who can wreck armies single-handedly, letting you enjoy the power fantasy element instantly while still providing a sense of escalation through its instruments of battle (aka, guns). However, due to being entirely designed around countering a cyber commando, the campaign actually offers a consistent challenge, way more than the core open-world games.
Quite a few boomer shooters fit this article, and I considered going with Ultrakill, Dusk, or even Cultic; however, Turbo Overkill has a chainsaw leg, so any other argument is invalid. As awesome as this FPS subgenre has proven to be, its games occasionally stick too closely to the classics' blueprints, paying homage without bringing anything new to the table. Turbo Overkill avoids this pitfall by mainly playing like a movement shooter.
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