It's been almost six years since the disastrous launch of Cyberpunk 2077, and in that time developer CD Projekt Red has been tirelessly updating the game initially with a flurry of bug fixes and performance patches, and then later with substantial content additions culminating in the Phantom Liberty expansion from 2023. And yet, even as the game's legacy has firmly been cemented as a generational RPG far removed from its half-baked launch state, it has another huge update, 2.5, which just came out last week.
The 2.5 update adds a new quest that serves as a prequel story to Cyberpunk Edgerunners 2 on Netflix, as well as mod support for consoles, dual-wielding for pistols and revolvers, a new City Tours feature that gives you a guided look at Night City, new clothing sets, a new radio station, and more. It's a genuinely massive update to an already sprawling open-world adventure that's long since redeemed itself, and all CDPR has to say for itself is that it simply can't turn down an opportunity for a new update even as it works on a Cyberpunk 2077 sequel and a bunch of other new games.
In an official CDPR blog post, associate game director Paweł Sasko says the combined new features in Cyberpunk 2077 2.5 serve one goal to "make Night City richer, more coherent, and more believable, for our players," and that's why it was made.
"That is ultimately why we are updating Cyberpunk 2077 again," says Sasko. "This world keeps giving us reasons to return to it. Edgerunners 2 adds another perspective, 2.5 brings that perspective into the game, and at the same time gives players more ways to make Night City their own. For me, that is what a shared universe should feel like. Different stories, different people, different media, but one city that remembers all of them. And I hope players enjoy returning to it."
With a list of upcoming CDPR games that includes the new Witcher 3 DLC, The Witcher 4, a remake of The Witcher 1, the aforementioned sequel codenamed Project Orion, a new original IP codenamed Hadar, and probably more I'm forgetting about, I'm just surprised there's still budget and resources for more Cyberpunk 2077. I'm also very much not complaining about that.
CD Projekt Red has "hired so many modders" that Cyberpunk 2 co-lead says "I think half of the quest team is all former modders"
دوای بەدەستهێنانی بڕوانامەی ئینگلیزی لە ASU، وەک مۆنتاژکاری کۆپی کۆمپانیاکان کارم کرد لەکاتێکدا فریلانس بووم بۆ شوێنەکانی وەک SFX Magazine، Screen Rant، Game Revolution، و MMORPG لە لایەن. من پشوویەکی گەورەم لێرە لە ساڵی ٢٠١٩ بەدەستهێنا بە کۆنسێرتێکی هەواڵی ئازاد، و وەک نووسەری ستافی کەناری ڕۆژئاوای GamesRadar لە ساڵی ٢٠٢١ دامەزرام. ئەمەش واتە من بەرپرسیارم لە بەڕێوەبردنی لقی جێبەجێکاری ناوچەی ڕۆژئاوای سایتەکە، AKA ئۆفیسی ماڵەوەم، و نووسین لەسەر هەر یارییەکی ترسناک کە زۆر دەترسم تەواو بکەم.
پێویستە پێش ئەوەی کۆمێنت بکەیت ناوی نمایشی گشتی خۆت پشتڕاست بکەیتەوە
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/cyberpunk/cd-projekt-red-just-cant-stop-updating-cyberpunk-2077-this-world-keeps-giving-us-reasons-to-return-to-it