After rumors that another round of layoffs would be announced at XBOX and that the future of the Halo franchise would be under Activision, XBOX has more than confirmed these reports.
The second set of layoffs just this year will see hundreds of employees affected, along with multiple studios being reorganized, not just Halo moving to Activision. Resultingly, staff at Halo Studios have been let go, with just a skeleton crew left to assist with games in-market.
Up until now, the studio restructuring process was speculation, and with XBOX CEO Asha Sharma previously emphasizing the importance of the growth of XBOX's established brands, such as The Elder Scrolls and Minecraft, nobody knew how the shuffle of studios would truly shape out.
Chief Content Officer at XBOX, Matt Booty, announced that 268 roles across Halo Studios are being eliminated, as well as redundancies happening across other first-party studios, and the XBOX Game Studios management and central functions layer.
Studio reorganizations are also coming into effect. It has been officially revealed that Activision will develop the next entry in the Halo franchise, led by a new, purpose-built team that is separate from ongoing development and plans for Call of Duty, while a small team at Halo Studios will continue supporting the Halo community already released titles.
Activision will expand its remit to World’s Edge, best known for the Age of Empires series, as well as Rare, the studio behind Sea of Thieves.
Bethesda is also taking Obsidian under its wing, which will continue its current projects, including Grounded, along with a new Fallout project made in collaboration with Bethesda Game Studios.
268 roles across Halo Studios are being eliminated, as well as redundancies happening across other first-party studios
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dualshockers.com/xbox-eliminates-roles-across-halo-merges-studios/