Gaming

Control Resonant Review: Not Your Typical Sequel, And That's Fantastic

Control Resonant Review: Not Your Typical Sequel, And That's Fantastic

تای گارسیا بەشداربووە لە کۆمپانیای DualShockers و ڕۆژنامەنووسێکی بەڕازیلییە کە لە ساڵی ٢٠١٧ەوە بە شێوەیەکی پیشەیی یارییەکان ڕووماڵ دەکات. کارەکانی بریتین لە هەواڵ، پێداچوونەوە، پێشبینی، لیست، ڕێنمایی و تایبەتمەندییەکان، بە تایبەتی گرنگیدان بە ترسناکییەکان، یارییە ڕیترۆییەکان، تیۆرییەکان، یارییە مەتەڵەکان، Metroidvanias، Soulslikes، و ناونیشانە چیرۆک-بزوێنەرەکان.

پێش ئەوەی پەیوەندی بە کۆمپانیای DualShockers بکات، تای وەک یاریدەدەری سەرنوسەر کاری کردووە و بەشداری کردووە لە Jovem Nerd کە یەکێکە لە گەورەترین دەزگاکانی کلتوری پۆپی بەڕازیل، هەروەها Editora Europa کە بڵاوکەرەوەیەکی گەورەی بەڕازیلییە و بە گۆڤارەکانی یاری و تەکنەلۆژیا ناسراوە. هەروەها وەک ستریمەر و دروستکەری یوتیوب و پۆدکاستەر کاری کردووە. تای خاوەنی بڕوانامەی B.A. لە ڕۆژنامەگەریدا، ڕاهێنانی پۆست گریجوەی لە سۆشیال میدیادا هەیە، و بڕوانامەی لە ڕۆژنامەگەری پیشەیی یارییە ڤیدیۆییەکان هەیە. هەروەها ئەندامی پۆدکاست UP بووە کە لە ساڵی ٢٠٢١ خەڵاتی کوبۆ دی ئۆرۆی بۆ باشترین پۆدکاست لە بەرازیل بەدەستهێناوە.

There are very few studios that can boast of being so consistent and auteurist that a single screenshot is all it takes for players to instantly identify their work, and Remedy Entertainment is definitely one of them. Whether it’s Alan Wake, Max Payne, Quantum Break, or Control, the Finnish developer has earned a special place in the gaming industry and in the hearts of players by delivering visually striking experiences packed with quirky characters and lore that easily turns into late-night reflections over drinks with friends.

And if there’s one thing they’ve always known how to do well, it’s expanding a franchise through expansions or full-blown sequels – which is happening as we speak with Control.

After three to four years in development, Control Resonant is Remedy’s attempt to construct a second flagship franchise that is just as brimming with personality as the critically acclaimed Alan Wake. I have to confess that, despite loving the first game, I wasn't completely convinced the studio could pull it off. Not because Control isn't great, but because 2010s Alan Wake is already considered a classic, and its 2023 sequel set an even higher bar for the studio!

However, something important to keep in mind before we dive into Resonant’s gravity-defying walls is that it brings something quite different from what happened with Wake. Instead of simply deepening the foundation the first game established, it subverts what we would normally expect from a typical sequel by expanding it into an entirely new genre, structure, and narrative tone, delivering an atypical follow-up that is, curiously enough, exactly what the Control franchise needed to firmly establish itself as its own distinct thing within Remedy.

CONTROL Resonant_20260910150548
CONTROL Resonant_20260910150548
CONTROL Resonant_20260910151704
CONTROL Resonant_20260910151704
CONTROL Resonant_20260910151726
CONTROL Resonant_20260910151726

Starting with the basics, Resonant introduces a very different kind of protagonist from 2019’s title. While Jesse was the perfect conduit for a mysterious story where she stepped up as an ideal hero, Dylan arrives as a rather troubled vessel. He is a protagonist who actively struggles to see himself as the hero of his own story rather than someone simply trying to make up for past mistakes, given that he killed a lot of people while being controlled by the Hiss.

This gives a different emotional weight to the experience as a whole, especially since Dylan is constantly judged for what he did before, keeping him in a perpetual battle not only against supernatural villains, but against other characters as well.

CTRL_R_Launch_4K_Media_PS5_02
CTRL_R_Launch_4K_Media_PS5_02
ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی DualShockers وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dualshockers.com/control-resonant-review/

دروستکردنی پۆستەری گەیمینگ

دروستکردنی پۆستەر و ڤیدیۆی کورت بۆ تیکتۆک و دیسکۆرد بە یەک کرتە.

کردنەوە لە ستۆدیۆ
بەستەرەکە کۆپی کرا!