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End of Abyss review: "Little Nightmares meets Resident Evil, but they meet at Frustration Station"

End of Abyss review: "Little Nightmares meets Resident Evil, but they meet at Frustration Station"

End of Abyss has you tensely exploring a mysterious underground complex one minute, then wearily jogging over well-worn ground the next. At its best, it's a ferociously atmospheric and gripping survival horror; at its worst, an exercise in frustration that burns away all tension.

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شارەزایانمان لە ماوەی چەند کاتژمێرێکی بێشوماردا پێداچوونەوە بە یارییەکان و فیلم و تەکنەلۆژیادا دەکەن، بۆ ئەوەی بتوانیت باشترینەکان بۆ خۆت هەڵبژێریت. زیاتر بزانە دەربارەی سیاسەتی پێداچوونەوەکانمان.

Look, I wanted to like End of Abyss; and I did! Sometimes. When everything's going smoothly, it's an atmospheric and excellently-paced survival horror that's harsh but fair. The problem is that when everything isn't going smoothly – which is more often than should be the case, especially in the latter half of the game – it's a pretty good example of what not to do in the genre.

The distant camera and smoky darkness may well put you in mind of Little Nightmares (studio Section 9 is made up of former Tarsier devs), but a better comparison would be classic Resident Evil. Partly this is down to the (great) monster design – many of End of Abyss' creepy horrors wouldn't be out of place for Leon Kennedy and friends to face, with dashes of the sort of abominations that haunt The Last of Us and indeed Little NIghtmares. But, End of Abyss feels built in the Resident Evil mold right down to the gameplay.

As a fan of Little Nightmares and Reanimal, the aesthetic here immediately grabbed me, and I was also intrigued by the idea of a slightly more action-oriented take on survival horror. Using a PS5 code from the publisher, I spent 18 hours exploring (and getting lost in) End of Abyss, though a straight run to the final boss can be done in half that time or less. – Reviewer Luke Kemp

(Image credit: Epic Games, Section 9 Interactive)
(Image credit: Epic Games, Section 9 Interactive)

Release date: October 1, 2026Platform(s): PC, PS5, Xbox Series XDeveloper: Section 9 InteractivePublisher: Epic Games Publishing

Though you can sprint, avoiding the lumbering pace of old-school Resident Evil (the controls are, thankfully, significantly tighter too), one survival horror element End of Abyss channels excellently is teaching you to be wary of, and respect, uncharted territory. There could be an enemy just off screen at any time, and you don't want to run in for a hug. Especially not when most of the beasties can delete a huge dollop of your health with one hit.

Your scanner also serves to reward more careful exploration, but with mixed results. Although it can provide useful info, such as what notes say or which keycard is required for which door, it's nothing that a simple button tap wouldn't achieve faster with equal efficiency. The only unique use it really has is for a bit of classic 'follow power lines through the walls' in order to find door-opening nodes to shoot.

(Image credit: Epic Games, Section 9 Interactive)
(Image credit: Epic Games, Section 9 Interactive)
(Image credit: Epic Games, Section 9 Interactive)
(Image credit: Epic Games, Section 9 Interactive)
(Image credit: THQ Nordic)
(Image credit: THQ Nordic)
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سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/survival-horror/end-of-abyss-review/

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