Bloodborne, FromSoftware's singular Lovecraftian action-RPG, has reportedly sold more than 251,000 copies this year alone.
That's according to Alinea Analytics head of market analyst Rhys Elliott, who revealed the figure in a post on X, noting this brings Bloodborne's total sales up to an estimated 10.4m copies, generating $317m (around £236m) in revenue. Elliot also claimed more than half a million people played Bloodborne in October through PlayStation Plus.
Additionally, 12 percent of those are said to have played Elden Ring during the month, while 6 percent played Dark Souls 3, and 5 percent played Sekiro: Shadows Die Twice. There's a cohort of gamers who are always bouncing between different From[Software] games," Elliott pointed out. "Can't blame them, especially with this one."
Bloodborne is a PlayStation exclusive that sadly never left the PS4, despite consistent calls from fans for ports and remasters. While the game is playable on PS5 through backwards compatibility, Bloodborne barely benefits from the console's advanced hardware, only seeing smoother frame pacing. In other words, it's the same game with barely any perceptible upgrades.
Before Sony closed down Demon's Souls remake developer Bluepoint Games earlier this year, the studio reportedly pitched a Bloodborne remake, but original developer FromSoftware didn't want it to happen. When news of the pitch came to light, former Sony Interactive Entertainment Shuhei Yoshida said Bloodborne has a special place in director Hidetaka Miyazaki's heart and speculated the reason it hasn't had a remake is because Miyazaki would prefer to do it himself but doesn't have the time.
"Miyazaki-san really, really loved Bloodborne, what he created," Yoshida said at the time. "So I think he is interested but he's so successful and he's so busy, so he cannot do it himself, and he doesn't want anyone else to touch it."
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