GTA 6 gameplay was finally revealed through the Extended Look, and you may have noticed that it looks a lot like Red Dead Redemption 2. It’s not just Rockstar’s signature style at play, as the game has borrowed several iconic features from the Red Dead Redemption franchise.
Comparing GTA 5 and Red Dead 2, the former is a lot more arcadey, while the latter focuses on immersion with deep, methodical gameplay systems. GTA 6 appears to be somewhere in the middle, combining Grand Theft Auto’s outright chaos with Red Dead’s more immersive style.
Thanks to the Extended Look and IGN’s previews, here are all the Red Dead Redemption 2 features spotted in Grand Theft Auto 6 so far.
While GTA 5’s story seamlessly took you from mission to mission, GTA 6 will use Red Dead Redemption 2-style chapters.
GTA 6 introduces the Criminal Profile system, a new version of Red Dead 2’s Honor system. Instead of actions simply being deemed honorable or dishonorable, your behavior while committing crimes will affect your Criminal Profile.
“It’s when you go beyond what is necessary on a consistent basis, or you do completely unnecessary stuff consistently, that you may start to sway your Criminal Profile in a certain direction,” Rockstar North co-studio head Rob Nelson told IGN.
Everyday acts of goodness, such as putting garbage in a trash can or feeding stray animals, can also affect your profile.
The extended showcase showed Jason with a Dead Eye meter, which is depleted when slowing time during gunfights. Using Dead Eye also revealed lethal and non-lethal areas on the enemy, such as the head, heart, hands, and knees.
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