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Godzilla: Destroy All Monsters Melee Remastered Dev Says GTA 6 Was 'Never Part of Our Thinking' When Choosing a Release Date

Godzilla: Destroy All Monsters Melee Remastered Dev Says GTA 6 Was 'Never Part of Our Thinking' When Choosing a Release Date

Godzilla: Destroy All Monsters Melee Remastered will take on Grand Theft Auto 6 when both games launch this November, but the team behind the arena fighter said Rockstar's latest title was "never part of our thinking" when choosing a release date.

In case you haven't heard, GTA 6 comes out November 19, a choice that prompted a wave of other publishers to do everything they can to not launch their games anywhere near that date. The belief is the fallout from a game 13 years in the making will consume the weeks before and after its release, but Godzilla: Destroy All Monsters Melee Remastered has emerged as one of the very, very few titles willing to brave the storm.

GTA 6 is indeed primed for an explosive launch, but the team at developer Pipeworks and publisher Atari haven't seemed too worried about how this could affect the remaster for a 2000s classic. In fact, after revealing their November 3 release date, the internet rallied behind the kaiju fighting game, filling feeds with memes as the King of the Monsters (and the upcoming Barbie Rewind) stomped forward.

As part of a sweeping interview about the new remaster, IGN asked longtime Pipeworks developer and senior designer Simon Strange about how the release date for Godzilla: Destroy All Monsters Melee Remastered was chosen and how GTA 6 played a factor in that decision. You might be surprised to hear Rockstar's return to Vice City wasn't really on their radar.

"I have also loved all those memes. I think that's great. Honestly, wasn't even in our heads at all when we were picking the release date," Strange said when asked about how the date was picked. "That's not my business. I make the video games. I'm not too worried about when they come out. If Atari had come to us and said, 'Wow, we can't because we think it's going to affect the sales with GTA,' we would've had that discussion. But no one ever said anything."

https://t.co/Lh4c0SyWvl pic.twitter.com/4hzmDYUVVy

Strange made a good point: November 3 is Godzilla's birthday. The original film released on that day in 1954, it's when IP owner Toho recognizes as 'Godzilla Day,' and this year, regardless of whatever is going on with GTA 6, it's when Godzilla: Destroy All Monsters Melee Remastered is coming to PC and consoles.

Strange clarified that making sure Gojira kept his November birthday was simply a matter of respect. After Pipeworks landed its contract with Atari and pinned a timeline for physical disc manufacturing, the date was locked in.

ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی IGN وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.ign.com/articles/godzilla-destroy-all-monsters-melee-remastered-dev-says-gta-6-was-never-part-of-our-thinking-when-choosing-a-release-date

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