Onimusha: Way of the Sword is out, and there’s a lot going on. While living as a Samurai/Oni is pretty self-explanatory, there are things we wish we knew before we started playing Capcom’s Genma-slaying game.
Most of the time, the game explains things very well, but there are a few things that we wish we knew sooner, or just things we didn't realize we could even do. To help you play more efficiently, we made a list of eight tips that we think will help you during your stay in Kyoto.
Many areas will be locked to you during your first playthrough, so you may want to hold off on collecting everything until later in the game.
If you love 100 percent games and are hoping to do the same in Onimusha: Way Of The Sword, go for it, but you may want to hold on until you get some abilities. As you open up more areas in Kyoto, the game will tease you about new chests, collectibles and stuff on your map, and some of those you just won’t be able to get… yet.
Just get whatever’s on your way, as you progress throughout the main story. Once you hit the “point-of-no-return” at the end of the game, do a thorough sweep. By then, the game will pretty much show you where everything on the map is, and you can just take a nice long walk and collect everything you missed (or couldn’t reach). Speaking of things you can’t reach…
The map marker guide feature can lead you to wherever you want to go, even if it’s through a maze.
While you’re out there collecting things, such as chests, you’ll likely come across ones that are just over the fence next to you. Annoyingly, the main protagonist, Mushashi, can’t jump, so you’ll always have to take the long route.
Unfortunately, with so many locked gates and hidden areas, it can be quite annoying to figure out how you can get to those chests. That’s where the sparkling light comes in.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/onimusha-way-of-the-sword-beginner-tips-tricks/