Control Resonant is a game filled with a surprising amount of side activities to complete if you're willing to stray off the main path. From world events to side quests to hidden secrets, these are often worth the extra effort due to their rewards.
One of these is the Washing Machine puzzle located in the Central Region. However, to even access the secret, you'll need to do a bit of work and fighting. Here is how to find and solve the Washing Machine puzzle so you can claim all the rewards.
To access this puzzle, you will need to first make your way north of the Field Office in the Central region. To the west of the Last Park Station, you will find a laundromat that is blocked by the Hiss. Coming from the door will be three red tendrils moving debris, and following those strands will lead you to three different bulbous Hiss blobs that need to be destroyed.
Breaking all three blobs will lower the barrier, allowing you to access the laundromat's interior. Just remember, there will be Hiss guarding two of the three blobs you'll need to pop. I recommend being at least Abarrent Strength 30–35, as this will make fighting the waves of Hiss you'll encounter much easier.
When the Hiss mounds have been destroyed, return to the laundromat to find the doors no longer blocked.
Once you enter the laundromat, you'll have several rows of washing machines, some of which can be turned on and off. At the back of the store, there will be a bulletin board with a couple of notes. The first will be a numerical grid made up of 1s and 0s that is asking you to solve the brain-teaser, and the second file is just a note from a customer who is annoyed that only some of the washing machines work.
Simply put, your goal is to treat the numerical grid like the rows of washing machines in the store. The top line is the farthest row of machines on the left side of the store, with the last line in the grid being the row of machines all the way to the front right. Any number that is 0 indicates that the machine should be turned off, while the number 1 represents a washing machine that should be turned on.
Starting with the row of machines from left to right, here are the ones to turn on and off:
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/control-resonant-washing-machine-numerical-puzzle-ones-zeroes-guide/