Mortal Shell 2 has just received its very first major update, with the third-person soulslike having launched a little over a week ago. While the usual performance tweaks and balancing patches that fans would expect to see from a newly released game are all here, Mortal Shell 2's first major update also brings an assortment of new items and features to the game.
Originally released in August 2020, Mortal Shell is a third-person action-RPG that revolves around the player-character swapping out their 'Shell' to embrace multiple unique playstyles. Mortal Shell received a generally positive reception from critics, earning a Top Critic Average of 76 on OpenCritic. Almost exactly six years later, developer Cold Symmetry has returned with Mortal Shell 2, a standalone sequel that's received an even warmer reception from critics. On OpenCritic, the recently released Mortal Shell 2 is sitting at a Top Critic Average of 85, and a critic recommendation score of 90%.
Nine days after launch, Mortal Shell 2 has received its first free major update. The contents of this major update are detailed over on Mortal Shell 2's Steam community page, where developer Cold Symmetry immediately draws attention to a handful of new items that have been added to the soulslike. Fragile Tarstones, a Glimpse Stone, and Egon's Stone are all new items that players can now find in Mortal Shell 2. The first of these items breaks after losing durability and produces a Tarcore. The second item wears down as players defeat enemies and produces Glimpses. And the third item lets players revive themselves at the entrance of a dungeon and prevent Gloom loss from that death.
پێش ئەوەی کات تەواو بێت سیلۆیەتەکان بناسە.
Some sweeping changes have been made to Mortal Shell 2's exploration and economy systems in this first major update. Glimpses and Tarcores are no longer finite resources, Tarstones will also yield more Tarcores when broken, and both Tarstones and the Mether's Severance respec item can now be purchased from Merrick, who will restock their shop occasionally. On the exploration front, new Beacons have been added to Fainweald and Mammon, and a teleporter has been added to the dungeon following the Grisha pit fight.
چوونەژوورەوە
بۆ ئەوەی ئیدیعای شوێنی خۆت بکەیت لەسەر لیدەربۆرد!
چوونەژوورەوە
بۆ ئەوەی ئیدیعای شوێنی خۆت بکەیت لەسەر لیدەربۆرد!
Weapons, Shells, and bosses have also received a plethora of tweaks in Mortal Shell 2's first post-launch update. Heavy weapons across the board have been rebalanced, base aggression and disengage rates of enemies have been tweaked, and environmental hazards have been reviewed. The Eredrim, Proxima, Genessa, Smert, and Gragu Shells have all received visual and gameplay fixes. And a total of 16 Mortal Shell 2 bosses and mini-bosses have been reworked in one way or another.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://gamerant.com/mortal-shell-2-update-today-patch-notes/