Gaming

Kingdom Come: Deliverance 2 director not wowed by GTA 6 – "Two uninteresting sociopaths chaotically committing mass murders"

Kingdom Come: Deliverance 2 director not wowed by GTA 6 – "Two uninteresting sociopaths chaotically committing mass murders"
(وێنەکە لە ڕۆکستار گەیمزەوە وەرگیراوە)
(وێنەکە لە ڕۆکستار گەیمزەوە وەرگیراوە)

Everything revealed from the GTA 6 extended look has stoked a mix of largely positive reactions online. To the group of unimpressed onlookers, we can safely add Kingdom Come: Deliverance 2 director and Warhorse Studios honcho Daniel Vávra.

Discussing GTA 6 on Twitter, Vávra lays out what he and "everyone who has ever written a good story" sees as the ingredients for, you guessed it, "a good story." The list goes: "Internal and external conflict, complex characters with interesting motives, a consistent, logically functioning world, a theme, a point, a 'message' (in the good sense of the word), logic, and interesting and likable characters."

The GTA 6 reveal, Vávra reasons, did not convince him of these. He describes the showcase as "an absolutely fantastic tech demo bordering on a technological miracle" and demonstrating "an open world so open that no one has ever created anything like it."

But at its heart, in protagonists Jason and Lucia, he sees "two uninteresting sociopaths chaotically committing mass murders of innocent people for other sociopaths and money."

As a result, Vávra reckons GTA 6 has "zero story hook for me. It will surely work for multiplayer and people wanting to do crazy random shit. But there was much more before."

(وێنەکە لە ڕۆکستار گەیمزەوە وەرگیراوە)
(وێنەکە لە ڕۆکستار گەیمزەوە وەرگیراوە)

In a reply to one user who suggested GTA 5's cast was "pretty complex and interesting" and Rockstar surely kept the truth of Jason and Lucia close to its chest, Vávra adds, "It's weird that you don't show any story hooks in a 26-minute-long 'trailer'. Just random stuff without any context. Plenty of room for some hook." (I, too, cocked my head and squinted at the "more" we purportedly had "before," as I don't know GTA as a famously sociopath-free series.)

You are, as ever, allowed not to like or be interested in GTA 6. I don't like Rockstar's games in general, so obviously I'm not into it. But even to me, Vávra's critique feels a bit premature, though not entirely unfair. A lot of trailers – most, arguably – are a bunch of bits strung together without context. My read of the narrative thread in the GTA 6 extended look was Rockstar showing us pages 82, 147, and 286 of a 600-page book, then filling in the gaps with shootouts and cars. I would at least want to read the first 81 pages before getting too granular.

هەفتانە هەرسکردنەکان، چیرۆکەکانی ئەو کۆمەڵگایانەی کە خۆشت دەوێن و زۆر شتی تر

ئاوستی وود
ئاوستی وود
Lucia moves quickly to aim a gun as she and Jason escape from a robbery while wearing bandanas, from the GTA 6 extended look
Lucia moves quickly to aim a gun as she and Jason escape from a robbery while wearing bandanas, from the GTA 6 extended look
ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی GamesRadar+ وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/grand-theft-auto/kingdom-come-deliverance-2-director-not-wowed-by-gta-6-two-uninteresting-sociopaths-chaotically-committing-mass-murders/

دروستکردنی پۆستەری گەیمینگ

دروستکردنی پۆستەر و ڤیدیۆی کورت بۆ تیکتۆک و دیسکۆرد بە یەک کرتە.

کردنەوە لە ستۆدیۆ
بەستەرەکە کۆپی کرا!