Gaming

gamescom 2026: Nex Playground Three Years On – The Little Cube That Could

gamescom 2026: Nex Playground Three Years On – The Little Cube That Could

لیندا گوستەر بەشداربووە لە کۆمپانیای DualShockers و ڕۆژنامەنووسێکی یاریکردنە و بنکەکەی لە بەریتانیادایە و پسپۆڕە لە یارییە ڤیدیۆییەکان، وەرزشی ئەلیکترۆنی، شیکاری پیشەسازی، تایبەتمەندی، لیست، پێداچوونەوە، چاوپێکەوتن و هەواڵ. لە ساڵی ٢٠٢٠ەوە بە شێوەیەکی پیشەیی نووسینی کردووە و لە ساڵی ٢٠٢٥ دەستی بە ڕووماڵکردنی یارییە ڤیدیۆییەکان و وەرزشی ئەلیکترۆنی کردووە و خولیای تەواوی ژیانی کردووە بە فۆکۆسی پیشەیی خۆی.

پێش ئەوەی پەیوەندی بە کۆمپانیای DualShockers بکات، لیندا وەک سەرۆکی ناوەڕۆک بۆ Esports Insider DACH و The Escapist Magazine Germany کاری کردووە. پێشتر لە ئەندازیاری نەرمەکاڵا و میدیای دیجیتاڵیدا کاری کردووە، ئەمەش پێشینەیەکی تەکنیکی بەهێزی پێبەخشیوە و توانای ڕوونکردنەوەی سیستەمی ئاڵۆزی بە ڕوونی پێداوە. لە سەرانسەری ژیانی پیشەیی خۆیدا، هەزاران پارچە هەواڵی نووسیوە و کلتوری یاریکردن، وەرزشی ئەلیکترۆنی، تەکنەلۆژیا و پێشکەوتنە بەرفراوانەکانی پیشەسازی ڕووماڵ کردووە.

The Nex Playground is not for me. Technically. I am not a parent, I am not six years old, and I did not walk onto the gamescom demo floor thinking I was about to have a particularly revelatory experience with a motion-controlled family gaming device. The target audience for this small cube that sits on your mantle and turns your living room into an active play space is families with young children, and I am not that. I want to be clear about all of this, because what happened next was unexpected.

Three years after launch, Nex Playground has sold over a million units, is expanding into Germany later this year, and is announcing partnerships with SEGA, Bandai Namco, and HYBE. It has a catalog of over 60 games available through its Play Pass subscription, with licensed content ranging from Bluey and Peppa Pig to Avatar: The Last Airbender, TMNT, and Zumba. It is, by any reasonable measure, doing well for a device that asks families to wave their arms around in their living rooms with no controller in sight. And at gamescom, I finally understood why.

Nex Playground
Nex Playground

For those who haven't encountered it: Nex Playground is a small, camera-equipped cube that connects to your TV via HDMI and uses motion tracking to let up to four players play games simultaneously with no controllers, no trackers, just their own bodies. It ships with five games – Fruit Ninja, Whac-a-Mole, Go Keeper, Party Fowl, and Starri – and a separate Play Pass subscription unlocks the full catalog for $89 a year. Every piece of content on the platform is rated PEGI 3 or equivalent, motion tracking data is never stored or processed in the cloud, and there are no ads or in-app purchases anywhere. For a parent worried about what their child is engaging with on a screen, the value proposition is about as clean as it gets.

The Germany launch coming before the end of 2026, with retail rollout and additional European markets following in 2027, represents the company's most significant international expansion to date. At gamescom, the focus was on showing consumers what the platform looks like in practice, and on announcing the partnerships that are going to define its next phase.

Nex Playground BTS Hybe Partnership
Nex Playground BTS Hybe Partnership

PAC-MAN arrives on Nex Playground this autumn through a new licensing deal with Bandai Namco, reimagined as a physically active experience where players move, dodge, and chase together in the living room. The idea of getting your body into the ghost-avoiding business is charming, and PAC-MAN's cross-generational recognition makes it an obvious fit for a platform built around the whole family playing at once. SEGA's Sonic Forces: Rival Rush is also coming, adding another globally recognizable name to a catalog that has been steadily building this kind of recognition across its licensed titles.

The most interesting announcement is the HYBE partnership, which brings a BTS-branded co-edition of Starri – the platform's rhythm game – to the device later this year. It's the first dedicated artist experience on the platform, and it says something about where Nex thinks Starri can go beyond the children's entertainment bracket. BTS's audience spans age ranges in a way that most of the platform's existing licensed content doesn't, and a rhythm game built around their music is a deliberate signal that there's a wider demographic in play here than the primary family marketing might suggest.

Nex Playground Starri Game Titles
Nex Playground Starri Game Titles
Nex Playground
Nex Playground
ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی DualShockers وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.dualshockers.com/gamescom-2026-nex-playground/

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