Gaming

Yu-Gi-Oh Tag Force GX Has A Controversial AI Disclaimer

Yu-Gi-Oh Tag Force GX Has A Controversial AI Disclaimer

Yu-Gi-Oh Tag Force GX was announced at yesterday's Nintendo Direct. Despite the name, this game is actually a remake of 2008's Yu-Gi-Oh GX Tag Force 3, saving it from being left behind on the PSP. This will also mark the first time it's getting a North American release, making this a huge announcement for longtime fans.

However, that excitement has now been somewhat tempered by the reveal of an AI disclaimer on the game's Steam page. As per the disclaimer, Yu-Gi-Oh GX Tag Force used generative AI in its translation process, with certain languages translated through AI and only proofread by human translators.

"AI was utilized to help improve translation efficiency and quality," the disclaimer reads. "However, all final translations are reviewed and edited by the development team before being implemented. All translated text is reviewed by human editors to ensure it is accurate, appropriate, and of high quality."

Now, the obvious question to ask here is, if it is being proofread by human editors, why not just get them to do the whole translation process? Well, I would imagine it's all in aid of training up the AI so that, eventually, those human translators are no longer brought in at all.

On the other hand, Konami's argument appears to be that this method speeds everything along, but I'm not quite sure how that's true when, presumably, every line will have to be proofread and possibly corrected.

In any case, this move has come under fire from many fans, disappointed to see Konami use AI rather than employ actual translators.

With that said, opinions are split. Some argue that this isn't as egregious as other uses of generative AI, like AI-generated art or in-game assets, as AI is simply being used as a tool here. One thing that is certain, though, is that consumers will have to decide where they draw the line, as Tag Force isn't the first game to do this, and certainly won't be the last.

Another game that is putting gamers to the test is Crazy Taxi. That just had an AI controversy of its own, after Sega confirmed that generative AI was used in the "ideation process" of development. Sega has since said there will be no AI art in the final release, but it goes to show that developers and publishers will continue to face resistance as they try to normalise the use of generative AI in video games.

ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی TheGamer وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/yu-gi-oh-tag-force-use-of-generative-ai/

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