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How To Beat The Drone Carrier Boss In Orbitals

How To Beat The Drone Carrier Boss In Orbitals

Considering that Orbitals is a relatively short game that primarily centers around solving puzzles with your companion, you won't have many true boss fights. In total, there are only two bosses in Orbital. The first will appear at the midway point, and the second is the final boss.

Both boss fights will take place while operating the ship, so you won't ever be utilizing any of the tools as primary weapons against a boss. The first boss you'll face is a large stationary boss named the Drone Carrier.

Since this is a two-player experience where each player will have a designated role and associated tasks, everything specifically tied to the Pilot role will be in Blue text and everything specific to the Gunner role will be featured in Red text.

Maki and Omura fighting the Drone Carrier boss with bombs and their ship in Orbitals.
Maki and Omura fighting the Drone Carrier boss with bombs and their ship in Orbitals.

During the first phase of this fight, things will be the most straightforward and similar to tasks you've been completing while operating the ship up to this point. The pilot will obviously beresponsible for flying and avoiding incoming missiles targeting you. However, they'll also need to navigate to the left and right sides of the Drone Carrier, where bombs will be appearing.

The bombs will alternate sides, and typically appear on the side opposite your current position. While in position, the Gunner will be responsible for pushing the bomb into the Drone Carrier to deal damage. In between pushing bombs, the Gunner will also need to shoot down the smaller drones attacking the ship. The Pilot can also use the Thunder Missile to shoot down incoming missiles.

Once the Drone Carrier's health is reduced by a third, the next phase of the fight will begin.

Top down view of the ship fighting drones and avoiding missiles in Orbitals.
Top down view of the ship fighting drones and avoiding missiles in Orbitals.

During the second phase of this fight, you'll enter a top-down sequence in which the Gunner will need to continue firing at small drones while the Pilot avoids the missiles the Gunner can't shoot.

Following the short top-down sequence, the Pilot will need tonavigate the ship to the icy, crystal-covered platforms that are connected to the two cables coming out from the bottom of the Drone Carrier. The ice will break at the start of this sequence, and two mechanisms covered in mirrors will appear.

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