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Resident Evil movie review: "The best Resi movie by a distance, and the best video game movie full stop"

Resident Evil movie review: "The best Resi movie by a distance, and the best video game movie full stop"

Frightening, funny and exceedingly bloody, Zach Cregger's Resident Evil is a horror-comedy to match the best the genre has to offer, and an easy frontrunner for the best video game movie to date. Cregger's hot streak continues.

An authentically tense Resident Evil experience

Supporting characters underdeveloped

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شارەزایانمان لە ماوەی چەند کاتژمێرێکی بێشوماردا پێداچوونەوە بە یارییەکان و فیلم و تەکنەلۆژیادا دەکەن، بۆ ئەوەی بتوانیت باشترینەکان بۆ خۆت هەڵبژێریت. زیاتر بزانە دەربارەی سیاسەتی پێداچوونەوەکانمان.

Across a quarter century and seven live-action movies, Resident Evil has had a rough ride on the big screen. While the Capcom-developed video game series has gone from strength to strength since its 2017 revival, the live-action movies have always been, at best, guilty pleasures and, at worst, affronts to the cherished survival-horror series. Turns out eighth time's a charm, as despite much pre-release griping over the absence of iconic game characters like Leon S. Kennedy and Claire Redfield, director Zach Cregger's Resident Evil isn't just the best Resi movie by a distance; it's the best video game movie full stop.

Cregger is a self-proclaimed Resident Evil superfan, and among the most exciting filmmakers working today following his arresting debut Barbarian and horror sensation Weapons – a film so undeniable even the horror-averse Academy recognized it with an Oscar for Amy Madigan's Gladys. Cregger's first foray into franchise filmmaking is just as singular and fuelled by invention as his original work, telling a new story in a recognizable world that feels wholly authentic to the spirit and ethos of the games. It's among the more invigorating pieces of IP moviemaking in recent memory, and the first to accurately translate the immersive feeling of playing video games to film.

Clocking in at a refreshingly taut and unrelenting 95 minutes, Resident Evil is stripped back to the point its plot beats could be sketched out on a coaster. Austin Abrams' Bryan is a medical courier about to clock off when he's hired to transport a mysterious biological cargo from the sticks to Raccoon City General Hospital. Unfortunately for Bryan, this happens to be the night of the Raccoon City incident, during which the Umbrella Corporation's DNA-altering t-Virus transforms the population of the city into your garden-variety living dead, and even gnarlier BOWs (Bio-Organic Weapons), which Bryan has to haphazardly fight his way through en route to his final destination.

(وێنەکە لە سۆنی وەرگیراوە)
(وێنەکە لە سۆنی وەرگیراوە)

Cregger's movie may take place in parallel with Resident Evil 2, but don't expect any crossover with the games; it's better to think of the movie as a separate and distinct Raccoon City story that is simultaneously taking place on the fringes of what happens to be going on elsewhere in the city. Neither is it totally consistent with established Resi lore: some BOWs exhibit traits of the Las Plagas parasite, for example, which doesn't show up till Resident Evil 4, and the precise way the t-Virus escapes the lab contradicts what we know.

(وێنەکە لە کۆمپانیای سۆنی پیکچەرز وەرگیراوە)
(وێنەکە لە کۆمپانیای سۆنی پیکچەرز وەرگیراوە)
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Rick and Morty new voices
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