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Final Fantasy Resonance review: "A breezy nostalgia-laced JRPG that gives the HD-2D style a shot in the arm"

Final Fantasy Resonance review: "A breezy nostalgia-laced JRPG that gives the HD-2D style a shot in the arm"

Like Octopath Traveler 0, Final Fantasy Resonance is a rejuvenated way to experience a story once bound and lost to mobile. It may not reinvent the series, but in giving the HD-2D style a much needed upgrade this retro-modern refresh feels like a mainline adventure in its own right.

Engaging battles that mix classic and modern Final Fantasy conventions

Generous cadence of side quests and challenges

CG sequences can jar with HD-2D presentation

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شارەزایانمان لە ماوەی چەند کاتژمێرێکی بێشوماردا پێداچوونەوە بە یارییەکان و فیلم و تەکنەلۆژیادا دەکەن، بۆ ئەوەی بتوانیت باشترینەکان بۆ خۆت هەڵبژێریت. زیاتر بزانە دەربارەی سیاسەتی پێداچوونەوەکانمان.

Final Fantasy Resonance is at once a nostalgia-laced antidote for the longtime fans who have felt alienated by the recent 3D iterations turning their backs on the series' turn-based traditions as well as Square Enix giving its trademarked HD-2D style a much needed shot in the arm. While I've been enamored by this retro-modern style since its introduction in 2018's Octopath Traveler, over time it's been losing its charm, as the same presentation had been wheeled out in successive nostalgic outings, though at least Dragon Quest 7 Reimagined had the good grace to try something different.

Nonetheless, its legacy of pixel-based classics like Final Fantasy 6 meant it was only a matter of time before a Final Fantasy title would receive the HD-2D treatment while also finding ways for the aesthetic to feel fresh again. Ironically, it's done that not through a brand new game but with an adaptation of mobile spin-off Final Fantasy Brave Exvius.

My first Final Fantasy was Final Fantasy 8, whereafter I have played through most of the series' mainline instalments, including the 2D classics, as well as its many spin-offs, although Final Fantasy: Brave Exvius had been a blind spot. Using a Nintendo Switch 2 code provided by the publisher, I spent about 40 hours playing through Final Fantasy Resonance, completing all discovered side quests before reaching the credits. – Reviewer Alan Wen

(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
(وێنەکە لە سکوێری ئێنیکس وەرگیراوە)
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