September is here, and my backlog did not get the memo. I had big plans to spend this month catching up on games I already own, but then developers decided to drop a frankly rude number of exciting new releases. From long-awaited sequels and remasters to creepy horror games and cozy little adventures, there is a lot competing for my increasingly limited free time.
Some of these games have been on my radar for years, while others only recently caught my attention and are now demanding a spot on my calendar. If you’re trying to figure out which September releases deserve your attention, I’ve rounded up the games I’m most excited about.
I have reached the point where the words 'new Silent Hill game' are enough to make me simultaneously excited and nervous. Silent Hill: Townfall is particularly intriguing because it comes from a team with a strong pedigree for atmospheric horror, and the series’ return has been one of those announcements that immediately gets my brain filling in all the terrifying blanks.
What interests me most is the promise of another story set within the Silent Hill universe without simply trying to recreate the exact formula of the games that came before it. I’m expecting Townfall to make me question every dark hallway and probably several of my life choices. That is exactly what I want from a Silent Hill game.
I have played The Witcher 3 enough times that I should probably be prohibited from starting another playthrough. Yet, the possibility of returning to Geralt’s enormous adventure in a remastered form is incredibly tempting. The original is still one of my favorite open-world RPGs because it understands something a lot of massive games still struggle with: the world feels interesting even when you aren't doing the thing the game technically wants you to do.
The Witcher 3: Wild Hunt - Remastered also gives me a very convenient excuse to experience the whole thing again. I can tell myself I’m appreciating the technical improvements and revisiting one of the most influential RPGs of its generation. Nobody needs to know I’m actually going back because I miss Geralt.
There are few characters better suited to an action game than Wolverine. The man has claws, a healing factor, a spectacularly bad attitude, and very little interest in solving problems diplomatically. That gives Insomniac plenty to work with.
I’m especially interested in seeing how the studio translates Wolverine’s personality into something that feels distinct from its Spider-Man games. Swinging through New York and launching yourself at criminals is one thing. Playing a furious Canadian mutant who would generally prefer to solve an argument by introducing someone to several feet of adamantium is another. Also, I simply want to play a game where repeatedly stabbing things with giant metal claws is apparently a perfectly reasonable solution to most problems.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/best-games-releasing-september-2026/