Patch 3.2 for Dragon's Dogma 2 released overnight, and it's made huge changes to the open world RPG.
The update reworks fundamental bits and pieces of the game, while also improving the user experience in some pretty significant ways. You could argue that it verges on being a kind of re-release.
But the most surprising improvement of all actually has to do with the title's technical performance.
Capcom had said that the patch would include various optimisations, but I don't think anyone quite expected it to provide such massive frame rate boosts in practice.
Across both PS5 and PS5 Pro, Dragon's Dogma 2 now runs far better than it ever has. I've put the game to the test on both systems, and the difference is honestly night and day.
On base PS5, the dedicated Performance mode now hits 60 frames-per-second and actually stays there more often than not, even in crowded, NPC-riddled locations like the city of Vernworth.
Meanwhile, on PS5 Pro, the game's practically flawless with 3.2 installed.
Uncapping the frame rate and turning off ray tracing nets you insanely smooth performance that seems to top 100fps. Keeping ray tracing on still gets you above 60fps — and it's incredibly consistent.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.pushsquare.com/news/2026/09/dragons-dogma-2-frame-rates-massively-improved-with-patch-3-2-on-ps5-ps5-pro