It took them four editions, but Warhammer 40K creators Games Workshop have finally nailed one of their most divisive factions.
I was a massive grump when the Adeptus Custodes became a proper faction in 8th edition Warhammer 40K. These were supposed to be demigods on the battlefield — as superior to a Space Marine as they are to regular humans — so it made no sense to suddenly see an army of these guys on the tabletop, getting gunned down by Tau Fire Warriors like a bunch of scrubs.
That cat is out of the bag now, though, and the Adeptus Custodes are a staunch member of the 40K faction lineup. So, if we're going to do the Emperor's best golden boys (and girls), we should at least do them properly. And good news on that front, because the new 11th edition Adeptus Custodes codex is here, and they've finally nailed it.
Even though the Custodes Codex has only just gone up for pre-order, you can get a lot of the new range right now because they already came out under the Horus Heresy banner. Amazon and Amazon UK have plenty of these new-for-40K units at a discount, but you'll find better prices at indie retailers like Miniature Market.
One of the biggest issues with Custodes has been the disparity between their stats on the tabletop and their impressive depictions in the lore. In one short story, six Custodians defeated an entire Tyranid splinter fleet — well over a million bugs — with one of them even living to tell the tale. That's the kind of badassery that's hard to replicate in a tabletop game,
and while their new statlines won't quite take them to those heights, the 11th edition codex will definitely make the "Ten Thousand" feel like the elite warriors of legend.
Let's look at the statlines: At a minimum, you're looking at Toughness 7, 5 wounds, a 2+ save, 4+ invulnerable save, and a 5+ feel no pain against mortal wounds. That's for your basic rank-and-file (if you can call any Custodes model such a thing). They're tougher than a Space Marine captain, and that's just the basic troops; the tougher units, like the Aquilon Terminators and Gyrfalcon Jetbikes, put even chapter masters like Marneus Calgar to shame. It is going to take serious concentrated firepower to put these lads in the ground now, and even that might not be enough.
Almost every weapon profile has been improved in this codex. The Sentinel Guard's blades have gained an extra attack and increased to damage 2; the Castellan axes wielded by Wardens and Terminators have gone to strength 10 and damage 4, and almost all ranged weapons have gained strength and doubled their shot count. When you get hit by a Custodes unit, you're going to know about it… briefly, before you're dead.
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