Compass is a legendary artifact in STALKER 2 that players can get from gravitational anomaly fields. Any place that has a high concentration of Vortexes and Whirligigs has a small chance of having a Compass appear.
However, the drop rate for legendary artifacts is very low, and it will take several in-game days before anomaly fields are refreshed with new artifacts. In this STALKER 2 guide, we'll be showing you some good spots to farm for the Compass artifact as well as a trick that can cut down the time it takes to get one significantly.
You can potentially get a Compass before you even leave the Lesser Zone by going to Deaf Meadow, a Vortex field near the spot where you meet Yurko Fantomas, a potential quest giver. Deaf Meadow is found in the northeastern end of this region, directly east of the Radiation Hazard Signs Storage POI. If you fail to get a Compass in Deaf Meadow, go to the Ribs southeast of Zalissya.
Once you've hit both of the previously-mentioned anomaly spots, you can then proceed to the Zaton region and look for the Izumrudne and Claw POIs. Scour the areas for their artifacts, and with any luck, you should be able to get a Compass without having to travel extreme distances across the Zone.
In previous versions of the game, you could stand roughly 150 meters away from a POI, save your game, then check if the POI has the artifact you want. If the desired artifact isn't there, you could reload your game and try again to see if another artifact appears.
In version 2.03, it doesn't seem like this works anymore. I've tried using this method several times in all four of the areas mentioned above, and in each attempt, I got the same artifacts. It's hard to tell for sure if the old save/reload is no longer working, but if you want to verify yourself, feel free to try this out.
A new artifact will spawn in looted anomaly fields after every Emission. Usually, one happens every three in-game days, but sometimes, it takes longer.
When equipped, the Compass artifact will give you significantly increased Physical Protection. This will protect you from bullets, explosions, mutant melee attacks, and gravitational anomalies. It doesn't seem to reduce damage dealt by bleeding, though.
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