Mortal Shell 2 features 37 dungeons, many of which contain meaningful rewards such as weapons, Tarstones, and other useful items. These dungeons are scattered throughout Fainweald and the Ruins of Mammon.
While most become straightforward to locate once their positions are known, some require a specific item, hidden mechanism, or special interaction before you can enter them. The table below lists every dungeon and its location, making it easier to keep track of any you may have missed.
From the Disciple’s Grotto Beacon, head left to find the entrance to Garrick's Den.
From the Beacon inside Marrow Keep, enter the room on the left and proceed toward the Slayer Seal. With the Seal in your inventory, return to the opposite side of the beacon room and go down the wooden ramp. Break the chains around the hidden chalice on the left and interact with it to teleport to Desolate Keep.
Southeast of the Widow’s Overlook Beacon. Follow the path from the beacon, pass the three cultists, then turn left toward the ruined building to find the entrance.
From the Martyr's Tomb entrance, head straight past the tree instead of turning toward the dungeon. Continue toward the camp ahead, where you can also find Tiel's Shell, to locate the entrance.
The Shrine of Trials requires the Chapel Key. Find the key east of the Mushroom Village Beacon in the area with dancing villagers and a bonfire. From Mushroom Village, head left past the Grisha Hunters and caged Grisha Pup to find the door leading inside.
Holding Cells has two entrances. One is northeast of the Widow’s Overlook Beacon, while the other can be found northwest of the map near the Citadel of Penance.
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