The Blood of Dawnwalker is a thrilling RPG, but leaves a number of loose threads in its wake. It's one of my favorite new games of 2026 all the same, especially since I have faith that developer Rebel Wolves will shed some light on all my questions come the second game in this potential "saga".
Even though I've not long rolled credits on Coen's first adventure, I'm already imagining what might come next. There are a handful of things I'd love to see addressed in The Blood of Dawnwalker 2, from Vicho (fie on all who let him die) to the lasting consequences of welcoming every vrakhir under the moon into Coen's own head, but let's start with six of my most pressing questions after finishing The Blood of Dawnwalker.
At the end of The Blood of Dawnwalker, Coen gets a few nasty surprises: the rest of his family survived the ordeal, but little sister Lunka is now a feral half-vampire. Brencis called it a parting gift to ensure his victory even in defeat, which is pretty mean considering I forgave him after all that and invited him into my head. Anyway, right as you try to administer a potion concocted by Anca, which may or may not actually work, another one of Coen's potential flames enters, pursued by a man in a hooded cloak.
The man is an Arbiter, he explains, a fellow Dawnwalker sent to Vale Sangora on behalf of a mysterious organization called the Council of Augurs – and it sounds like Lacra is one of them as well. He tells Coen that the only cure for Lunka is to transform her into a proper vrakhir, and he also wants Coen to come with him… Somewhere.
I'm not sure if I only got this scene because I stormed the castle with Lacra instead of with Crake or going at it solo, but with so many unanswered questions (what is an Arbiter? Who is the Council and what do they want?), I'm going to need Rebel Wolves to make haste on this sequel ASAP.
We know that Esme, Coen's mother, suffered a terrible trauma that caused her to experience a break from reality. It happened before the events of The Blood of Dawnwalker, and while we do get glimpses of what might have contributed to it – the tragic death of Coen's little brother Alin, her husband Pieter's past as a roving merc-for-hire – there seems to be a lot more to it.
Even if we never meet Esme and Pieter again in the Dawnwalker saga, I hope that doesn't spell the end to my mission to learn more about Coen's family history. He has his little sister Lunka in tow, after all, and even a vrakhiri child will want to know more about where she came from. Some of my favorite missions in The Blood of Dawnwalker provide further insights into who Coen is and where his family came from. Even my most-hated quest of all tugged at my heartstrings and offered some of the best written moments in the whole game, so I hope Rebel Wolves isn't done with the Laslea clan's lore drops just yet.
Every games journalist I speak to about The Blood of Dawnwalker has made the same comment about its title – when you have to write it out as often as we do, it's hard not to grumble about how it simply doesn't make sense. Coen is the Dawnwalker, so if the whole game is predicated upon the unique powers granted by his tainted blood, why isn't it titled Blood of the Dawnwalker?
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/rpg/after-finishing-the-blood-of-dawnwalker-here-are-6-things-i-need-from-the-sequel