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Here's the FF14 Evercold release date and everything announced during Yoshi-P's Fanfest Tokyo keynote

Here's the FF14 Evercold release date and everything announced during Yoshi-P's Fanfest Tokyo keynote
FF14 Evercold release date and Fanfest Tokyo recap - Visna opens her mouth wide in wonder as Naoki Yoshida reveals the full details for the MMORPG's new expansion.
FF14 Evercold release date and Fanfest Tokyo recap - Visna opens her mouth wide in wonder as Naoki Yoshida reveals the full details for the MMORPG's new expansion.

Naoki Yoshida delivers the FF14 Evercold release date and a look at the new Zephyr ranged physical job in our Fanfest Tokyo recap.

کێن ئاڵسۆپ
کێن ئاڵسۆپ

The FF14 Evercold release date is set, and Game Director Naoki Yoshida has taken to the stage at Final Fantasy 14 Fan Festival Tokyo to reveal the last major details for the upcoming expansion. That means a look at the final form of the Evercold trailer, news on the full release date (a little later than originally planned), a closer look at the new Zephyr ranged physical DPS job, and plenty of additional details on the next chapter of the MMORPG. I'm here to recap everything shown and make sure you don't miss any of the important information, so let's get straight into it.

As ever, Final Fantasy 14 Director 'Yoshi-P' is joined by his regular on-stage companion, Localization Lead Michael-Christopher Koji Fox, to act as his English translator. We start with a confirmation and a delay: The FF14 Evercold release date is February 19, 2027 in early access, with the full launch on February 23. That's a little later than the original January promise, and Yoshida apologizes with a bow. "We put forth every effort to get this done at the end of January," he says, "This is being done to make sure we can deliver on the many promises we've made. We appreciate your understanding as we near the finish line."

We also get to see the extended version of the trailer, including plenty more of Visna, the pink-haired Miqo'te we met in the recent MSQ patch, in action as a Zephyr. There's a character seen accompanying Alphinaud who very clearly resembles Ysale, although Yoshida emphasizes that this is a newcomer. She's called Lagertha, and is the first mate, or second in command, of Naglfar, the Realmship of Water. We also get a name confirmation for Baldr, the red-haired Roegadyn who acted as our introduction to the other Evercold job, the gunshield-bearing Bastion.

وێنەی بچووکی یوتیوب
وێنەی بچووکی یوتیوب

Yoshida starts with a full reveal for the new ranged physical job, which we already got a glimpse of in patch 7.56's main story. The Zephyr is a ranged physical DPS that uses a crossbow along with an avian familiar called a Nephele. Its origins on the Source can be traced back to the northwestern mountains of Ilsabard, although you'll be able to start learning it from Gridiania. Like the Bastion, it begins at level 90 - ten below the beginning point of Evercold - and will only use the new Evolved Mode, with no Reborn Mode form.

"It's been a while since we introduced a proper pet job, so what do you think?" Yoshida explains that the Zephyr works in tandem with the bird of prey at its side "to unleash powerful coordinated attacks as well as provide party support." On the battlefield, they're experts in evasion, and employ "a variety of breezy movement actions for precise positioning." We got a glimpse of how this might work courtesy of the Evolved Mode Bard at Fanfest Anaheim, but you can take a closer look at the Zephyr in action below.

Next up, it's time to take a flying visit through some at more environments we'll be visiting, starting with another of the five massive ships that will act as Evercold's main zones: Sessrymnir, the Realmship of Earth. This boasts gorgeous overground fields with tunnel networks that delve down deep underground into stone-hewn mines and caverns filled with glimmering rocks.

Then there's Skiðblaðnir, the Realmship of Wind: this slightly more sparse but still nature-first region incorporates wind technology across its many environments, and is where we'll encounter the Köttr, that adorable new race of dwarf-like cats. Yoshida, unable to keep his eyes off the live chat, laughs about how everyone is obsessed with these adorable creatures. He notes that this is also where you'll find the engineers that build most of the Fourth's ships.

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