RPG / Anime

Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head

Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head
(Image credit: Remedy Entertainment)
(Image credit: Remedy Entertainment)

Manhattan is eerily quiet in Control Resonant. Gone are the countless pedestrians that make the sidewalks into constant streams, replaced by an ethereal, blue substance. It's the Mold, I'm told by Remedy's senior communications manager Miika Huttunen during a hands-off presentation at Gamescom 2026.

As a fan of the original Control from 2019, I'm aware this growth is bad news, so imagine my surprise when I learn protagonist Dylan Faden is tasked with eating samples of it. Just like that, I'm invested.

(Image credit: Remedy Entertainment)
(Image credit: Remedy Entertainment)

Developer: In-housePublisher: Remedy EntertainmentPlatform(s): PC, PS5, Xbox Series XRelease date: September 24, 2026

Free from the confines of the Oldest House, the Federal Bureau of Control's other-worldly office and location of the first game, Dylan is sent out into New York City to save the day. Given the copious amounts of Mold and the enemies created from it, how Dylan is supposed to manage that alone is a mystery to me, but I'm sure the shapeshifting weapon he wields will help.

The Aberrant is an Object of Power – one of the Altered Items found throughout the Remedyverse – and has multiple forms for use in combat. During the session, Dylan utilizes the Drill shape, throwing out piercing blows at the furry blue foes who dare get in this way. It's at this point Huttunen explains that the player is unable to use healing items during combat, instead recovering lost health through eliminating enemies.

Dylan is capable of overcoming anything with his trusty Aberrant, comboing while floating in one spot, before producing graphic and satisfying finisher moves. These executions temporarily buff Dylan's damage output, encouraging the player to dive immediately into the next waiting monstrosity that requires a good old drilling.

(Image credit: Remedy Entertainment)
(Image credit: Remedy Entertainment)

Huttunen clarifies that while Control Resonant rewards aggressive play, it doesn't mean mindlessly attacking will work. Throughout the session I see Dylan constantly dodging incoming attacks, creating the impression our hero is a bit of a glass cannon, although I've no way of confirming this until I can play as Mr Faden when the game releases September 24.

Eventually Dylan enters a boss arena, which takes us from Moldy Manhattan to a liminal space in another dimension, where we see The Collective. This boss is a number of enormous faces, made out of Mold and assembled together like a dangerous Mt. Rushmore. (Mt. RushMold? Is this anything?)

(Image credit: Remedy Entertainment)
(Image credit: Remedy Entertainment)
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