Gaming

Scuf Omega vs Razer Raiju V3 Pro - which PS5 controller should you go for?

Scuf Omega vs Razer Raiju V3 Pro - which PS5 controller should you go for?
(وێنەکە لە داهاتووەوە وەرگیراوە)
(وێنەکە لە داهاتووەوە وەرگیراوە)

In the last year, Scuf and Razer have done the seemingly impossible. Despite previous generations stipulating that a brand could only release one officially licensed controller per PlayStation generation, both of them have launched their second PS5 controller.

They're both extremely feature-dense too. The Razer Raiju V3 Pro and the Scuf Omega both have six extra buttons alongside their standard PlayStation gamepad offering. Both are wireless, both have PC apps that let you dial down to their nitty-gritty settings, and both lend themselves to multiplayer, competitive gameplay on Sony's consoles.

There's no point in stretching this out, though. While both are excellent gamepads and we enjoyed testing them, we'd recommend one over the other, and that's not just the subjective view of one person. While I test and review all the latest controllers that come out, my managing editor, Tabitha, reviewed the Scuf Omega and has hands-on time with the Razer Wolverine V3 Pro - the Xbox equivalent of the Raiju.

Meanwhile, I reviewed the Raiju V3 Pro and then tested and reviewed the Scuf Envision Pro, a PC controller with the exact same body and almost all of the same elements as the Omega, just without its official licensing from Sony.

We both have the same opinion on which controller you should buy, and it's the Razer Raiju V3 Pro. For a full rundown of these controllers, their design, and features, check out our reviews linked in the highlighted text above. But for time's sake, allow us to explain.

(وێنەکە لە داهاتووەوە وەرگیراوە)
(وێنەکە لە داهاتووەوە وەرگیراوە)

For starters, the Scuf Omega and the Scuf Envision Pro have what very few controllers have: side bumpers. On paper, and in other instances, these extra buttons are excellent additions, providing a way for you to actuate extra functions with your inner index knuckles as you play. Depending on how you grip and how long your index fingers are, that might be more useful than a pair of extra bumpers on the top of the controller (like the Razer Raiju has, for example).

The issue is that with the way Scuf has designed the Omega, these buttons are far too easy to push. You might read that and think, human error, get gud, but honestly, both myself and Tabitha have found that, despite our difference in hand sizes, Scuf's design is the issue.

هەفتانە هەرسکردنەکان، چیرۆکەکانی ئەو کۆمەڵگایانەی کە خۆشت دەوێن و زۆر شتی تر

(وێنەکە لە داهاتوو / دانکان ڕۆبەرتسۆن وەرگیراوە)
(وێنەکە لە داهاتوو / دانکان ڕۆبەرتسۆن وەرگیراوە)
(وێنەکە لە داهاتوو / دانکان ڕۆبەرتسۆن وەرگیراوە)
(وێنەکە لە داهاتوو / دانکان ڕۆبەرتسۆن وەرگیراوە)
ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی GamesRadar+ وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/hardware/gaming-controllers/scuf-omega-vs-razer-raiju-v3-pro-which-ps5-controller-should-you-go-for

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