Rebellion just released a brand-new trailer for its forthcoming action horror shooter Alien Deathstorm and Rebellion’s Head of Design Ben Fisher has highlighted five key takeaways about what you can expect from the game…
Since we announced Alien Deathstorm in March at the Xbox Partner Preview, we have been hard at work in the studio, and we are delighted to finally be able to reveal more about the title this week at gamescom. Starting with our brand-new trailer:
As you will see the game is certainly action packed. To give you some context, Alien Deathstorm is a science fiction FPS that sees you take the role of an Engineer who has been sent to an off-world colony that has lost contact with Earth. You arrive on the planet knowing that things are going to be bad… but this is so much worse than you expected. What had started as a rescue mission is now a desperate fight for survival!
One of the first thing that you will notice from the trailer is the effect the mega-storm is having on the mining colony. The storm is apocalyptic in scale and is literally tearing the planet apart. It is an ever-present and escalating danger. The scale of the carnage presents an immediate threat to life, and you will have to navigate through the wreckage if you are to survive.
Outside the world is being decimated by the mega-storm and is crawling with aliens but if you think you can find solace by heading indoors you will find that the threat is even more stark as the aliens present a more persistent threat and can hunt you from the shadows.
The trailer is captured from the Reactor mission that we will be showing at Gamescom. This occurs midway through the game. You have to fight your way inside the malfunctioning fission reactor to repair it and get everything back online.
This is not going to be easy! Your mission will send you to repair several faults which require you to visit the menacing underground substation and the reactor’s flare stack – both riddled with dangers, exposed terrain and deadly ambushes.
As we did with Atomfall we are taking a different approach to missions and objectives with Alien Deathstorm. Objectives look like the readout from the player’s digital assistant, Squire, and it’s up to you to diagnose the situation and piece together your own solution. The gameallows you as the player to dictate your pace – which means there’s a tense contrast when the alien threat starts hunting!
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://news.xbox.com/en-us/2026/08/27/five-key-takeaways-new-alien-deathstorm-trailer/