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Hideki Kamiya Tells Xbox CEO He's Ready to Make Scalebound When She Is

Hideki Kamiya Tells Xbox CEO He's Ready to Make Scalebound When She Is

Bayonetta creator Hideki Kamiya has a message for Xbox CEO Asha Sharma: When she's ready to make Scalebound, he'll be waiting.

The action-game mastermind and Clovers studio head spoke about his desire to return to his canceled dragon IP during a recent interview with VGC. It's been a little more than nine years since Microsoft finally, officially confirmed it had shut down Scalebound after PlatinumGames announced it in 2014. Still, Kamiya said he's always ready to breathe life back into it.

When asked if he's contacted Sharma about Scalebound, he said, "Well, no, but now’s my opportunity to once again say that if they want to do it, let’s make it happen!"

"[Clovers president Kento Koyama] is on board too," he added. Kamiya then asked the site to include some of what little Scalebound footage was released to the public just so Sharma could take a look.

Kamiya and the rest of PlatinumGames announced the now-canned Xbox One-exclusive action-RPG 12 years ago at E3 2014. A lot has changed since then.

Scalebound eventually returned for gamescom 2015, one year later, but then mostly went quiet. A delay to 2017 then stoked fears that the project may be in trouble, with a follow-up report then suggesting it could be in trouble before Microsoft delivered the final blow.

Although Kamiya no longer works at PlatinumGames, he confirmed he had moved on to help form Clovers in late 2024. Although that team is heads down working on Okami 2, it doesn't mean he isn't hoping to return to Scalebound one day. It's a project he and other PlatinumGames devs have expressed interest in returning to plenty of times over the years. Now, he's hoping Sharma can help make it happen.

During his interview with VGC, Kamiya recalled a recent dinner he had with some of the Scalebound team. He noted the canceled video game wasn't the only thing they talked about, but "it did come up a few times," and they "all remembered how fun it was to work" on it.

ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی IGN وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Xbox.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.ign.com/articles/hideki-kamiya-tells-xbox-ceo-hes-ready-to-make-scalebound-when-she-is

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