This week at gamescom, we finally revealed Gravhounds, the first game from our seven-person independent studio, Octopus Panic – it’s set to launch into Game Preview on XBOX Series X|S and XBOX on PC on November 2, 2026, and will be available day one with XBOX Game Pass.
We’re a small team, but between us we’ve spent years making much bigger games. Across the studio, we’ve worked on franchises like Halo, Battlefield, and Star Wars, along with games like Full Spectrum Warrior, Def Jam: Fight for NY, and The Saboteur. We started Octopus Panic to get small again: to experiment, have fun, and build systems that leave room for players to surprise us.
The dogs came early. We all love dogs, and their personalities and breed characteristics gave us a lot to work with. From there, it wasn’t hard to imagine a future corporation seeing those same qualities and deciding dogs would make the perfect workforce.
So, in Gravhounds, you’re a bio-engineered dog built for dangerous industrial work, stranded with your crew on the far side of the galaxy. Getting home means salvaging alien worlds, building questionable infrastructure, and surviving things considerably higher on the food chain than you are.
Unfortunately, being stranded in another galaxy does not get you out of work. Your shipboard AI supervisor, COSMO, still has jobs that need doing.
Gravhounds is built around a simple loop: take a job, drop onto a hostile planet, build an operation, get what you came for, and try to leave with everyone still alive. That sounds organized; it usually isn’t.
Jobs might involve recovering alien technology, extracting valuable resources, or establishing infrastructure somewhere the local wildlife would strongly prefer you didn’t. As the operation expands, so do your problems. The longer you stay and the harder you push, the more dangerous the planet becomes. Soon you’re repairing defenses, hauling resources, rescuing somebody who wandered off alone, and deciding whether you have time to grab one more thing before leaving. Good judgment tends to deteriorate as the shift progresses.
At the center of Gravhounds is the Grav Beam, the industrial tool every Gravhound uses to grab resources, haul equipment, place Build Kits, and manipulate objects around the world. It also turns out to be extremely useful for violence.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://news.xbox.com/en-us/2026/08/27/gravhounds-revealed-co-op-chaos-bio-engineered-dogs-in-space/