Blizzard has warned that World of Warcraft: Forever players caught buying gold could be permanently banned for doing so.
For twenty years, buying gold has been Azeroth’s worst-kept secret, a quiet tithe paid by players who would rather skip the grind. Blizzard mostly looked the other way while bots masquerading as adventurers siphoned fortunes from its environs, and the punishments rarely stung.
But Forever is meant to be a permanent home, not another seasonal fling, so the old slap on the wrist no longer cuts it.
Speaking in a recent developer Q&A, senior game designer Josh Greenfield said the studio will “very aggressively punish gold buyers” in the hotly anticipated MMO.
He called GDKP runs, where guilds auction loot for gold, an excellent way for bad actors to launder large sums of currency, and admitted Blizzard has “been probably too lenient” on buyers in the past.
Greenfield made the threat personal, too, admitting he has a 22-year-old World of Warcraft account: “I can tell you it’s not worth losing it permanently, so I would very strongly recommend you don’t do it.”
He also pointed to the Tarnished Undermine Real system, which lets Blizzard tweak drop rates when resources run scarce, as proof the team can steady the economy without tolerating real-money trading.
It worked in Season of Discovery, he argued, where the economy settled beautifully once GDKP was banned and honest players toiled away untroubled. With a level cap that never rises, unchecked inflation would gut professions and player trading alike, so the economy’s sanctity is the whole ballgame.
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