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How To Beat Eavesdropping In Star Wars Zero Company

How To Beat Eavesdropping In Star Wars Zero Company

Suit up trooper, Star Wars Zero Company has finally been released. Taking place during the final years of the Clone Wars, you run a mercenary unit that's tasked with completing under-the-table jobs for the Republic. The difficulty of these missions will vary wildly throughout your playthrough, which can be tricky since if an operator dies, they are gone forever.

One of the earlier story missions you'll need to complete is Eavesdropping, which has you going to the city planet of Courtsilius to get some intel from local mobsters. The first mission you'll get to use four operators on; here is everything you need to know so you can complete this level without losing anyone.

A player beating the Eavesdropping mission in Star Wars: Zero Company.
A player beating the Eavesdropping mission in Star Wars: Zero Company.

Before we launch the mission, you will need to pick your three squadmates. While some of this certainly comes down to personal preference, I went with Trick, Kabb, and a Heavy-class operator I recruited. Again, you can use whichever operator you want, but these are the ones I had success with when completing the mission. I also suggest ensuring one of your operators has the Impact Grenade equipped from the Armory.

When the level starts, you won't immediately be in a combat scenario, so you're free to roam around a bit. Make your way down the alley towards the three guards blocking your way forward. There are also a few interactable spots along the path to these gangsters that provide additional lore about the area.

The guards will inform you that the road is closed, so turn around and go up the small staircase directly behind you. Follow the path, slice the door, and keep going until you trigger a cutscene where you spy on the gangsters. Once you're spotted, a combat scenario will trigger, and you'll need to contend with the leftover enemies.

A player beating the Eavesdropping mission in Star Wars: Zero Company.
A player beating the Eavesdropping mission in Star Wars: Zero Company.

At the start of the fight, you'll be at a slight disadvantage both in numbers and positioning. The Slugrat gangsters will have three enemies positioned on the high ground, two melee enemies on the left, and two additional blaster-wielding foes near the back on either side of the elevated cover.

Once you can start moving your operators around, position one on the left side next to the stairs and set them to Overwatch so they can catch any of the melee Slugrats rushing the staircase. We're going to be playing a bit defensively at first to try and thin their numbers out, so use Trick to shoot the gangster on the low ground to the right. He should have around an 80% chance of hitting this enemy and will kill the foe if he does manage to hit him. At worst, you'll blow up that foe's cover, making it easy for another operator to kill.

As for the other two operators, use the one on the right to Overwatch the path down from the high ground, and your other ally to shoot at the melee unit to the far left. We need to dampen their aggression, so making them come to us right now is going to be more manageable before we assault their high ground shooters.

A player beating the Eavesdropping mission in Star Wars: Zero Company.
A player beating the Eavesdropping mission in Star Wars: Zero Company.
A player beating the Eavesdropping mission in Star Wars: Zero Company.
A player beating the Eavesdropping mission in Star Wars: Zero Company.
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سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.thegamer.com/star-wars-zero-company-eavesdropping-mission-walkthrough-how-to-beat-best-operators-guide/

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