Gaming

A Towerful of Mice Choices and Outcomes in The Witcher 3

A Towerful of Mice Choices and Outcomes in The Witcher 3

A Towerful of Mice is a side quest in The Witcher 3 that takes Geralt to Fyke Isle to investigate a mysterious curse. After helping Keira Metz recover the Magic Lamp, Geralt will be asked to explore the abandoned tower and uncover what happened to its former inhabitants. You can also use the lamp to discover lingering spirits around the island, which provides additional insight into its past. This guide covers the full quest, including the optional ghost encounters and the choices you can make.

A Towerful of Mice Walkthrough in The Witcher 3 (1)
A Towerful of Mice Walkthrough in The Witcher 3 (1)

After finding the Magic Lamp with Keira during the Magic Lamp quest, head back to her hut and speak with her. She will ask Geralt to investigate Fyke Isle and help lift the curse surrounding the abandoned tower.

A Towerful of Mice Walkthrough in The Witcher 3 (2)
A Towerful of Mice Walkthrough in The Witcher 3 (2)
A Towerful of Mice Walkthrough in The Witcher 3 (3)
A Towerful of Mice Walkthrough in The Witcher 3 (3)
A Towerful of Mice Walkthrough in The Witcher 3 (4)
A Towerful of Mice Walkthrough in The Witcher 3 (4)

Once the quest begins, make your way to the shore and look for a boat you can use to reach the island. Sail across to Fyke Isle and head toward the tower. The island is crawling with Drowners, Ghouls, and Rotfiends, so deal with any enemies that get in your way as you explore.

When you reach the inner section of the island, you will find a Water Hag near the tower entrance. Defeat it before heading inside.

Before entering the tower, you can use Keira's Magic Lamp to discover several ghosts scattered around Fyke Isle. This objective is optional, but completing it provides additional experience and gives you more context about what happened on the island. It also gives an extra dialogue choice later in the quest.

There are three ghost encounters outside the tower:

Approach each ghostly presence and use the Magic Lamp to view its memory. Make sure you watch the entire scene before moving on. There are four more ghost encounters inside the tower. As you enter, use the Magic Lamp near the staircase to find the first. Next, go downstairs through the door on the right to discover the second ghost.

Continue up to the first floor, where you will find another ghost in a room attempting to steal something from a chest. The final ghost is one floor above. Once you have interacted with all seven ghosts, continue toward the top of the tower.

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