Gaming

Resident Evil is the most successful video game movie yet, and should be the template for game adaptations going forward

Resident Evil is the most successful video game movie yet, and should be the template for game adaptations going forward
(وێنەکە لە سۆنی وەرگیراوە)
(وێنەکە لە سۆنی وەرگیراوە)

In case you haven't heard, the Resident Evil movie rocks. Zach Cregger's singular adaptation of the beloved Capcom video games is a 95-minute shot of t-Virus adrenaline that does a better job of adapting the series to film than any of the previous seven movies, despite telling an original story and failing to include a single game character.

This caused something of a backlash ahead of release, leading Cregger to embark on a self-professed "apology tour" during interviews. But I'm here to tell you all that Cregger was right: more filmmakers need to be brave enough to tell their own stories when adapting video games, and stay true to the source material in other ways, even if it means leaving fan-favorite figures behind.

Despite taking place "on the periphery" of Resident Evil 2, on the day of the t-Virus outbreak, Cregger's Resident Evil movie doesn't feature the iconic likes of Leon S. Kennedy, Claire Redfield, Jill Valentine, Nemesis or any of the myriad characters and monsters we know are running around the streets of Raccoon City at this exact time. Instead, it focuses on medical courier Bryan, an average Joe who's comically out of his depth when faced with seemingly unkillable zombies and even gnarlier mutated creatures. His simple goal: to get the basis of an antidote for the infection from A to B.

The movie's only acknowledgement of Resident Evil's outrageously convoluted lore is a brief moment of exposition revealing that (who else but) the Umbrella Corporation is behind the t-Virus outbreak. This side of Resident Evil, along with the well-explored characters, evidently wasn't of interest to Cregger.

And who can blame him – we had six Milla Jovovich-led movies featuring cosplay versions of familiar Resident Evil figures in daft fan-fiction scenarios that sort of looked a bit like the games if you squinted. These movies were at least fun, which can't really be said about the disastrous 2021 movie Welcome to Raccoon City – an adaptation so misguided in its efforts to please fans that it featured originally cut character Lisa Trevor, but was somehow the worst of the lot.

Instead, Cregger, a clearly passionate Resident Evil fan who also happens to be one of the most accomplished and exciting contemporary filmmakers, has adapted Resident Evil in the ways that matter: translating the tone, atmosphere, structure, absurdity, and the you-know-it-if-you-see-it feel of the games to film in a way that feels practically groundbreaking.

(وێنەکە لە سۆنی وەرگیراوە)
(وێنەکە لە سۆنی وەرگیراوە)

Everyman Bryan might be a new kind of protagonist for a Resident Evil story (more akin to Ethan at the start of 7 than one-man-army Leon), but the idea of following a single isolated character through a nightmare gauntlet is standard operating procedure for the series. No time for idle chit-chat when you've got mutated beasties to kill and arcane sub-objectives to complete.

هەفتانە هەرسکردنەکان، چیرۆکەکانی ئەو کۆمەڵگایانەی کە خۆشت دەوێن و زۆر شتی تر

(وێنەکە لە کۆمپانیای سۆنی پیکچەرز وەرگیراوە)
(وێنەکە لە کۆمپانیای سۆنی پیکچەرز وەرگیراوە)
(وێنەکە لە سۆنی وەرگیراوە)
(وێنەکە لە سۆنی وەرگیراوە)
ئەم بابەتە بە تەواوی لە سەرچاوەی فەرمی GamesRadar+ وەرگیراوە و وەرگێڕدراوەتە سەر زمانی کوردی سۆرانی بۆ پلاتفۆرمی Gaming.

سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/entertainment/horror-movies/resident-evil-is-the-most-successful-video-game-movie-yet-and-should-be-the-template-for-game-adaptations-going-forward

دروستکردنی پۆستەری گەیمینگ

دروستکردنی پۆستەر و ڤیدیۆی کورت بۆ تیکتۆک و دیسکۆرد بە یەک کرتە.

کردنەوە لە ستۆدیۆ
بەستەرەکە کۆپی کرا!