Hideki Kamiya has confirmed that he was “not joking” when he begged Capcom to make a less-scary version of Resident Evil Requiem for the faint of heart, even arguing that the company has become "numb" to how frightening the newer games have gotten.
In March 2026, Clovers Inc. — Kamiya’s newest game development studio — uploaded a video showing the team playing Resident Evil Requiem. Kamiya stood off to the side as one of his employees got to a cutscene near the beginning of the game, where he complained that, “I've been saying for forever, they should make a 'non-scary' mode.”
He said as much in a tweet around that same time, suggesting an alternate mode where “the zombies get all cute, the blood splatters turn into cherry blossom petals, the music becomes this upbeat, feel-good kind of tune, and you can just purely enjoy the puzzles and battles in a fun mood.”
We’re all playing Resident Evil Requiem!Kamiya—who hates horror games—is doing his usual grumbling 🤭🍀 pic.twitter.com/ocbW8tsnDR
Kamiya doubled down on this request in an August interview with Video Games Chronicle, saying he was “100% serious” about it and even claimed that Capcom is going too far with how scary its Resident Evil games have gotten lately.
“Nowadays, with how photorealistic and high-fidelity video games have gotten, the amount of crazy, horrifying things that people are able to put on the screen is absolutely insane, and I think anybody who’s on the Resident Evil teams at Capcom, at this point, they must all be completely numb to how scary the thing they’re making is,” he told the outlet.
“This is not a joke; I’m being one hundred percent serious when I say that I wish they would make it so that their games can also be enjoyed by people like me, who can’t handle scary games at all.”
Kamiya said he wanted to revisit the Raccoon City Police Department in Requiem to see how Capcom handled the iconic area that he first created in the original Resident Evil 2 — but it was just too scary for him.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.ign.com/articles/resident-evil-2-director-hideki-kamiya-says-capcom-has-grown-numb-to-how-scary-new-re-games-are