Activision have claimed that the cheating has become a “multi-billion-dollar” market as they’ve been cracking down on Call of Duty cheat sellers.
Cheating in multiplayer games has existed pretty much since day one. Being a screen peeker during couch co-op was a big no-no, but things have evolved a lot since then. Plenty of games have anti-cheat programs that are designed to stamp out the hackers.
Even some pretty advanced anti-cheat systems can have an off-day, meaning cheaters slip through, ruining the fun for non-cheaters. This has been true in Call of Duty too, even with their RICOCHET anti-cheat.
As players have continually complained about aimbots and wallhacks, Activision has been updating RICOCHET to sniff out the cheaters, while they’ve also been going after the cheat sellers in-person as well.
“Cheat sellers have built a sprawling, multi-billion-dollar marketplace of resellers, subscription services, cheat reskins, illicit accounts, spoofing tools, and organized distribution networks,” Activision said.
They also pointed to an analysis from threat intelligence platform Intorqa, which forecasts the cheating economy to be worth around $8.5 billion a year. Yes, $8.5 billion.
“We’ve paired technical detection with sustained legal action to destabilize the cheat ecosystem at every level. We’ve disrupted more than 375 reseller operations, issued more than 80 cease-and-desist demands, and helped shut down 31 primary cheat vendors,” Activision continued.
Cheating across the gaming industry is a multi-billion-dollar illicit business. Behind a single cheat that reaches a Call of Duty match is a larger market of developers, vendors, resellers, account sellers and evasion services. pic.twitter.com/qCSu4Ev9Kd
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