This year's Gamescom has come and gone, and there were plenty of big titles to be excited about. One of the standout games of the event, though, was LEGO Skylines, a brand-new LEGO-fueled city-builder developed by Iceflake Studios and published by Paradox Interactive. City-builders have gained a reputation for being difficult management sims that require a lot of attention over the years, but LEGO Skylines is taking a much cozier approach to the genre that could work in its favor in a huge way.
It's not like challenging city-builders are bad by any means. Games like Frostpunk and Cities: Skylines are seen as some of the hardest city-builder games of all time, but they're still big hits within the genre. However, the reputation that these kinds of games have built has steered gamers away from the genre. A lot of city-builders use high difficulty levels as a bragging right, and while that's enticing to longtime fans of the genre who love an intense playthrough, it also makes the prospect of jumping into most modern city-builders incredibly daunting. LEGO Skylines seems to be taking the opposite approach, though, and it sounds like a real breath of fresh air.
On the official LEGO Skylines Steam page, the game is described as a "cozy, customizable city-builder." The "customizable city-builder" part is a given, but the use of the word "cozy" has particularly piqued my interest. City-builders aren't really seen as super cozy, but LEGO Skylines seems incredibly aware that a city-builder centered around the world of LEGO has to have a level of coziness to ultimately make the concept work. Cozy games like Tiny Glade are exceptions that twist the traditional genre tropes, but most city-builders don't get labeled as super relaxing ways to pass the time.
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The emphasis on "cozy" shouldn't scare away longtime genre diehards, though. Even though LEGO Skylines has a more relaxing idea of what makes a great city-builder game, the gameplay details that Paradox Interactive has revealed have already confirmed that many of the genre's staple features will still be part of the experience.
Players can build however they please, but it's still very much a city-builder at heart. Citizens can't have quality food if there aren't functioning farms, the farms can't function if there isn't water, and forgetting essential locations like hospitals can affect the entire town. So, city-builder fans who are concerned about LEGO Skylines' cozy side have no need to fear. The main difference is that the effects that certain building decisions have on the community probably won't lead to death and destruction. This is a LEGO game after all.
Ultimately, this is a great thing, because it removes all the pressure that is so often associated with city-builders. It opens the door to a completely new audience while still adhering to the features that lie at the heart of the city-builder genre, which is the best of both worlds. Some of the best cozy titles of the past few years have mostly been inspired by games like Stardew Valley and Animal Crossing, but throwing a bona fide city-builder into the cozy waters is the perfect formula to attract two different kinds of fan bases.
Even though the majority of city-builders and cozy games have unique twists on the respective formulas of each genre, LEGO Skylines is shaking things up in a far more substantial way. When it comes to the city-builder side of things, players will be able to make the gameplay as simple or complicated as they please, and the cozy side brings something to the table that isn't a Stardew Valley clone.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://gamerant.com/lego-skylines-cozy-city-builder-low-pressure-management/