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What to do before sundown and Mass in The Blood of Dawnwalker

What to do before sundown and Mass in The Blood of Dawnwalker
(وێنەکە لە Bandai Namco وەرگیراوە)
(وێنەکە لە Bandai Namco وەرگیراوە)

When starting The Blood of Dawnwalker, you'll be given a day before sundown and Mass in which to do chores and explore the village of Laslea, with a few obvious priorities, but nothing that'll take the entire day. With multiple potential chores and quests laid around the village and each one using up a certain amount of time, I'll lay out the best ones to do before time runs out.

(وێنەکە لە Bandai Namco وەرگیراوە)
(وێنەکە لە Bandai Namco وەرگیراوە)

There are five major quests you'll want to hit prior to sundown in The Blood of Dawnwalker, laid out on the map below.

All these quests should line you up perfectly with the amount of time needed to fill the day, without starting anything that you don't have time to finish. Keep in mind that you don't necessarily have to do them in the order shown above.

(وێنەکە لە Bandai Namco وەرگیراوە)
(وێنەکە لە Bandai Namco وەرگیراوە)

In reality, it doesn't matter too how much how this time as spent, as the tutorial doesn't have a huge amount of lasting impact and even the rewards you get from Gremla and Iorgu aren't particularly significant, but this combination of quests above gives you a solid combination of background lore and tutorials for key mechanics that might otherwise go unexplained.

For more help setting out on your journey, check out the best weapons in The Blood of Dawnwalker so you know what to look for, or for a later decision with Anca, find out: should you throw the notes in the fire in The Blood of Dawnwalker!

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Joel Franey
Joel Franey

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.

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