GTA 6 is targeting 30fps on PS5 right now, with Rockstar uncertain whether it’ll add a Performance Mode later.
That’s likely to include the PS5 Pro by the way, which has a beefier GPU than its base counterpart, but is unlikely to pack enough CPU power to double the frame rate.
Confirmation comes by way of YouTuber Davy Jones, who attended the dev’s offices in Edinburgh recently, alongside other influencers.
He was able to get confirmation that the game is currently targeting 30fps on all consoles, via lead developer and co-director Rob Nelson.
Nelson did reportedly leave the door open for future improvements, however, noting that he’d need “to consult the technical team to determine if there will be a 60fps option at launch or later”.
Given the sheer density of the open world, I’d honestly be stunned if Rockstar got this running at 60fps on base PS5 hardware.
That’s what the inevitable PS6 re-release is for after all.
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