The Testing Facilities in Control Resonant are all part of the Unsupervised Science quest, with six of them hidden in underground locations all around Manhattan for you to find and solve. There's two recurring puzzles that appear across the six Testing Facilities, and below I'll take you on a full walkthrough of the entire process: How to find every facility for the Unsupervised Science quest, how to solve the puzzles and challenges in each one, and what to do when they're all completed.
Want to find other challenges around the game? Discover all the Control Resonant Shum Arcade machines!
There are Six FBC Testing Facilities hidden around the map in Control Resonant: one for every region, with the exception of the Underpass, which has none. You can find them all on the map below, along with blue arrows that mark their hidden access points.
For a bigger map with more detail, click the icon in the lower left.
Once all puzzles are solved, you'll be given a final objective to Go into the Threshold, explained further down.
There are two puzzles that appear at the Testing Facilities: Power Distribution, about moving charges around, and Soda Machines, about placing these drinks machines on marked locations. Here's how they both work and how to solve them.
After pulling the console lever, you'll be shown several Power Cores attached to machines with flashing lights, some of which have charges in. If the red light on a machine starts flashing, you need to quickly install a charge. If the blue light starts flashing and sparking, you need to remove the charge. The goal is to quickly move charges between machines for a minute without any machine going without a charge for an extended period of time, or having one for too long and overloading. Once completed, all lights will turn green, and you'll get a reward.
هەفتانە هەرسکردنەکان، چیرۆکەکانی ئەو کۆمەڵگایانەی کە خۆشت دەوێن و زۆر شتی تر
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://www.gamesradar.com/games/action-rpg/control-resonant-unsupervised-science-testing-facilities