Musashi's journey through corrupted Kyoto in Onimusha: Way of the Sword is packed with dangerous encounters, supernatural threats, and story developments that can make it difficult to keep track of where the main quest is heading. This guide lists all 22 named main missions in order and the different side quests you’ll run into while playing Onimusha: Way of the Sword. If your goal is to follow the main quest or prepare for a completionist run, this list makes it easier to know what comes next.
Onimusha: Way of the Sword has 22 main missions. These missions are categorized under Way of the Sword and take Musashi through the game's major story locations.
The missions gradually move the story from the opening events at Rendaino into increasingly dangerous areas. The story is mostly linear, so you don’t have to worry about tracking your progress.
Here is the complete list of the main missions in Onimusha: Way of the Sword:
The Clash at Rendaino is the final major story mission and the game's point of no return. Before starting it, complete any optional missions, mysteries, and collectibles you still want to finish. If you’re aiming for a completionist run, treat The Clash at Rendaino as the final checkpoint before committing to the ending.
The main story is only part of what Onimusha WoTS has to offer. Players can also take on optional missions that introduce new NPCs, give you new objectives, and reward exploration. These quests are especially useful for anyone working toward full completion.
The side content includes Mysteries of Kyoto, Chance Encounters, and other optional activities. Some quests become available as the story progresses, so it is worth checking the map regularly instead of waiting until the end.
The optional missions also give the world a little more personality. Instead of simply moving from one story objective to another, Musashi can encounter people dealing with their own problems and investigate strange events happening throughout Kyoto.
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