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New Warzone update gives 2 new maps, but resets your level Arc Raiders devs say that using generative AI voice acting was necessary as actors "would just go crazy if they had to read all of that" Grand Theft Auto 6 pre-load begins on 10th November, file size and regional timings released Rockstar confirms GTA 6 is 212GB, pre-loading opens earlier than previously announced for digital The Elder Scrolls 6: Sentinel confirmed by Bethesda I'm kicking myself that I didn't try this board game sooner, because it's a fast-paced, easy-to-learn masterpiece One Popular PC Game Storefront Has Had Enough Of AI Slop, And It’s Taking Action GTA 6 Preload Times and Install Size Confirmed, Rockstar Announces Physical Cover Art Poster and Map of Leonida

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Arc Raiders devs say that using generative AI voice acting was necessary as actors "would just go crazy if they had to read all of that" Eurogamer Gaming 49 خولەک پێش

Arc Raiders devs say that using generative AI voice acting was necessary as actors "would just go crazy if they had to read all of that"

Developers at Embark Studios, the company behind Arc Raiders , have spoken on the use of generative AI voice acting in the extraction shooter. It's argued that the initial use of generative AI line reads was a benefit to the voice actors, as they: "would just go crazy if they had to read all of that". Read more

One Popular PC Game Storefront Has Had Enough Of AI Slop, And It’s Taking Action GameSpot Gaming 1 کاتژمێر پێش

One Popular PC Game Storefront Has Had Enough Of AI Slop, And It’s Taking Action

Indie game storefront Itch.io has announced it removed "a couple terabytes of AI slop" and has begun taking steps to combat the deluge of AI-created games appearing on the platform. "Just because you can upload 10 terabytes of poorly optimized AI-generated models doesn't mean you should upload 10 terabytes of poorly optimized AI-generated models," Itch wrote in a social media post. The platform had already noted that the number of game pages being created per day had doubled from 3,000 to 6,000 over the last two months, with reports of users flooding the game uploads page with dozens of AI-created game spams . Going forward, Itch says that these sorts of bulk uploads will result in that spam being de-indexed, and filtering for generative AI disclosure will be added more sections of the site, including the search results page. This doesn't mean Itch is outright banning AI-generated content, but it is taking a harder line against people who spam the site with it. In its official terms and conditions , Itch states that if the use of AI in a game is "clearly stated" and if "it adds substantial value" to the user experience, then that's okay. But if you're uploading something iterative, that'll be against the platform's rules. https://twitter.com/itchio/status/2117477402469351462 https://twitter.com/itchio/status/2117465932511744390 Essentially, if you don't want to see AI-built games when you search Itch, the new filter will keep them out of your search results. This is a far stronger response than Valve's, as Steam's approach to AI slop has been very hands-off so far. While Valve has vaguely suggested it's considering how to address the influx of AI spam following the disastrous October edition of Next Fest , its response to developers fearful of AI-cloned projects has left much to be desired. According to several developers, AI slop is a much bigger problem than Steam realizes. Valve said that developers should focus on building a community and more unique features into their games to help stand out, which does nothing to address the issue of their projects being cloned the second they share progress online--although one of the big drivers behind cloned games, Anthropic's Claude, may have had its copycat abilities throttled recently .

The Elder Scrolls 6: Sentinel is confirmed, finally getting new trailer and full name, 8 years, 4 months, and 23 days after its reveal Eurogamer Gaming 1 کاتژمێر پێش

The Elder Scrolls 6: Sentinel is confirmed, finally getting new trailer and full name, 8 years, 4 months, and 23 days after its reveal

Today, Xbox and Bethesda have finally revealed the name and more information about The Elder Scrolls 6. The game, which we now know carries the subtitle Sentinel, was revealed in a special video that took place today, 3rd November 2026, almost exactly 15 years since the launch of The Elder Scrolls 5: Skyrim and eight years, four months, and 23 days since the first reveal of the title card for The Elder Scrolls 6 . That's over 100 months, by the way, or 3067 days, if you want to get specific. Read more

The Elder Scrolls 6 Is Officially Titled Sentinel GameSpot Gaming 1 کاتژمێر پێش

The Elder Scrolls 6 Is Officially Titled Sentinel

Confirming a recent report, Bethesda has confirmed the subtitle of the next Elder Scrolls game as The Elder Scrolls VI: Sentinel. This was shared as part of a 40-year anniversary video recapping many of Bethesda's highlights over the year. https://www.youtube.com/watch?v=uvcfI8RPZYc This story is developing...

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