Frustrating as it can be, certain games cannot last forever. Any RPG that needs an online connection faces the threat of disconnection, and Final Fantasy 7: Ever Crisis will succumb to this fate soon. Before that happens, Square Enix will also shut down FF14 Mobile in China on September 30, ending that experiment before a global expansion. Sadly, these two games aren't the only RPGs set to sunset soon.
As movements like Stop Killing Games strive to preserve projects, the current situation offers no obvious course of action, and the RPGs shutting down in October seem unlikely to spark community workarounds that keep the flame alive. Hopefully, my fear proves unfounded, but I wouldn't bet against it. If you want to say your goodbyes to these games, now is the time.
Square Enix has shut down plenty of Final Fantasy mobile games, to the point that it is almost expected nowadays. While not coming as a massive surprise, Final Fantasy 7 Ever Crisis's closure hurts more than most, as the concept of a compilation project that covers everything FF7 sounds fantastic on paper. Unlike All the Bravest or The First Soldier, which were poorly received and never built any momentum, Ever Crisis had incredible production value, ATB combat, ambitious scope, and worthwhile original content, mainly in the form of young Sephiroth's story arc.
However, the RPG incorporated way too many mobile gaming pitfalls, including a punishing grind revolving around an unforgiving gacha system for weapons and costumes. Condensing the entire FF7 universe into one project didn't end up as fantastic as it sounded, as we mostly got an abridged version of the mainline entries. Sephiroth's "The First Soldier" saga was the highlight, but it was an exception. When Ever Crisis dies, its lore and story contributions will become inaccessible, at least in gaming form.
If you have the game installed on mobile or Steam, you might want to jump back in to pick up the goodbye freebies and maybe push through any story content you haven't touched yet. However, the cutscenes and story chapters are preserved on YouTube, so there is really no reason to go through the hassle.
While more people might know Ever Crisis, Looney Tunes: World of Mayhem is the most tenured RPG shutting down in October, having survived for roughly 8 years. That's by no means a terrible run for a licensed mobile squad-builder, especially since Looney Tunes is not exactly synonymous with role-playing experience. Honestly, the franchise is barely associated with gaming in general, despite my eternal love for Bugs Bunny: Lost in Time.
After being acquired by Savvy Games Group, Scopely seemingly began dedicating most of its resources to Monopoly Go! and, from 2025, Pokemon Go; sadly, an ancient RPG like World of Mayhem has just reached its natural conclusion. As tends to happen with live service games, World of Mayhem gradually buckled under the weight of updates, live content, mechanics, and power creep, turning what was a casual turn-based romp into a stat monster with inaccessible PvP for all but a select few players.
Scopely pulled Looney Tunes: World of Mayhem from stores in August, so only those who had previously claimed the game can jump back in. With no plans for an offline version, we are only a couple of weeks away from the game's funeral.
سەرچاوەی فەرمی بە زمانی ئینگلیزی: https://gamerant.com/final-fantasy-rpgs-shutting-down-october-2026/