Nighthawks launched on September 22, and is already reviewing strongly. The RPG, which is available on Steam, comes from the minds of The Curiosity Engine. The indie developer studio only has Nighthawks under their proverbial belt, meaning the studio is in its infancy. Equipped with a passion for creating video games, the small team worked with Wadjet Eye Games to publish this vampire-centric romp with tons of personality.
Steam features a whole host of indie titles worth checking out that aren't backed by big studios or a massive budget. For what it lacks in big-budget motion-capture and cinematic choreographed scenes seen in some AAA titles, the game makes up for it in spades with its well-written story. Nighthawks proves that indie titles still have a fighting chance against juggernauts when the story is meaningful and interactive. Who doesn't love vampires?
Nighthawks is a heavily text-driven vampire RPG that focuses far more on characters, choices, faction relationships, and consequences than cinematic combat spectacle. Players pilot a vampire in a world where the blood-sucking creatures have been exposed to the public. That means no more hiding in the shadows as a bloodthirsty killer. It's time to go big. With the secret out, players must foster a thriving nightclub titled the Nighthawks while traversing the ever-changing landscape, utilizing everything they have in their arsenal, from fear and seduction to a few supernatural gifts.
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The player is tasked with farming stats by working their way up in society among humans, solving mysteries and making frenemies along the way. The vampire players pick at the top of the game determines what their character will be like, what special powers they wield, and even their blood lineage.
Tailoring a vampire to a specific need is all part of this RPG's strategy early on, already getting players one step up on the game world's social ladder.
Like any good RPG, Nighthawks has a stats system where skills can be improved upon by enlisting the help of a companion or equipping specific items. The higher specific stats are, the better they can be wielded to the players' advantage. If a chosen vampire is more brains than brawn, players are expected to use stats like seduction to get their way. If a vampire is already blessed with a fighting background, upping brawling stats would maybe be the way to go. How you play is up to you.
Since this title is text-driven, the format is quite simple, reading like a visual novel similar to something like Doki Doki Literature Club. Characters are presented with dialogue, choices can be made, and settings are shown in one detailed frame. While this style is likely a result of budget and time constraints, the game does not suffer because of it.
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